Fans of Bushido Blade finally have a reason to cheer, because Die By The Blade, a seeming spiritual successor to Squaresoft’s oft-forgotten samurai slasher, is making its way to Kickstarter for a PS4 and PS5 release later in 2021.
Published by Grindstone and developed by Triple Hill Interactive, Die By The Blade looks set to emulate the one-hit death intensity and precision swordsmanship that made Bushido Blade so compelling in the first place.
With a new Bushido Blade seeming extremely unlikely at this point, Die By The Blade is arguably quite a welcome proposition indeed. You can catch the full press release and debut teaser trailer below.
Die By The Blade Set To Debut On Kickstarter In October, Eyeing 2021 PS4, PS5 Release
Die by the Blade draws inspiration from legendary combat games like Bushido Blade, Way of the Samurai and Dark Souls as well as the epic stand-offs in Ghost of Tsushima. Set in a visually stunning ‘Samuraipunk’ vision of Japan, Die by the Blade fuses techpunk visuals and japanese-inspired aesthetics to create the perfect backdrop for the ancient art of sword fighting. Players must take up their sword and face off against deadly opponents, where the slightest mistake will seal your fate. Become a master of your craft and fight to the death with other players in tense, fast paced multiplayer matches or slash through tough AI enemies in the singleplayer campaign.
By utilising a One-Hit-Kill combat system, Die by the Blade leaves no room for mistakes. By removing the concepts of health bars and health points, the game is built on a realistic battle system creating a sense of real tension as one error by the player could result in instant death. This system emphasizes the need for weapon positioning, parrying and counter moves to defend against enemy attacks before delivering a clean hit to any vital area of your opponent, causing instant death. Players must use the One-Hit-Kill system to learn from their mistakes and mount devastating comebacks to claim victory.
“After many months of hard work, we are thrilled to finally reveal our new title Die by the Blade to the world” commented Peter Adamondy, Development Lead at Triple Hill Interactive. “Inspired by classic games like the Bushido Blade series, we wanted to recreate that thrill of facing off against opponents, the sound of clashing steel and mastering the art of sword fighting but with a fresh, Samuraipunk feel.”
“When we were approached with the concept of creating a spiritual successor to the classic sword fighting games, it was an instant greenlight for the project.” says Peter Nagy, founder and CEO of publisher Grindstone. “Gamers have waited too long to see the return of these classic gameplay mechanics and we believe that Die by the Blade will not only revive the genre, but take it to a whole new level, resonating with players old and new.”
Publisher Grindstone will be launching a Kickstarter campaign for Die by the Blade this October with the goal of engaging with fans and building an active and supportive community.
“Our vision for Die by the Blade has taken us to a very exciting place in the development cycle” said Imrich Orosz, COO at Grindstone. “By activating the Kickstarter campaign we want to expand on that vision and build a community of engaged fans, who will not only support the next phase of this exciting journey, but join us on it. We want the community and backers to play a big part in Die by the Blade’s evolution and in doing so, have the opportunity to help shape the game they have waited so long for.”