The development team behind Chrono Cross Remastered has revealed in a new interview on YouTube that the project initially came to life over fears the original PSOne version would made unplayable.
The producer behind the remaster, Koichiro Sakamoto, indicated during the interview that Chrono Cross Remastered was conceived around the time that PS4 was coming out.
Back when the project was launched, Chrono Cross was possibly going to become unplayable. There was a Game Archive service on PlayStation 3 that allowed you to play PlayStation 1 games. But PlayStation 4 was already on the market. We didn’t know at the time if PlayStation 4 would also have a Game Archive service. It looked like Chrono Cross could become unplayable. So, a remaster project was set up. That’s the backstory.
While it’s hard to believe that Chrono Cross Remastered was planned as far back as 2013, it took until 2022 to see the light of day, although it was met with some mixed reviews due to various performance issues.
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You can read our full review of Chrono Cross: The Radical Dreamers Edition here.
[Source – GamesRadar]