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Codemasters: Fuel’s world could fill four Blu-ray discs

While claims that the Xbox 360’s DVD format is too small are becoming commonplace, you rarely hear of a developer pushing the boundaries of Blu-ray.

And yet Codemasters is doing exactly that. Apparently the publisher’s upcoming Fuel – an open-world racer redolent of Mad Max – would exhaust four Blu-ray discs if it were created using "traditional" methods. That’s according to Executive Producer David Brickley, speaking to Videogamer.com

"In the context of that map, which is one small corner of it, when the guys showed us this technology, if you were to build it in a traditional manner it would fill about four Blu-rays," he said. "A gargantuan amount of data, just enormous. The challenge for us was to say can we come up with a race experience generated according to an algorithmic rule set, procedural generation, which is of a standard that is indistinguishable from one that’s been done by hand?"

To put the figure in context, Brickley likened the world of Fuel to that of Burnout Paradise. "I did a little Power Point internally to do it and it zoomed them in to each other," he said. "It’s like a little postage stamp because I think it does like four kilometres or something." Fuel is reported to be 5,000 miles in scope.

The game is being developed by Asobo, and is due out on PlayStation 3, Xbox 360 and PC in Q2 2009. It sounds, uh, big.