Speaking during an interview with UnGeek, Crisis Core Final Fantasy VII Reunion‘s Creative Director and Character Designer, Tetsuya Nomura, revealed that the game is closer in scope to a remaster than an actual remake.
There’s been a lot of confusion as to how you classify Crisis Core Final Fantasy VII Reunion, as it’s one of the mot ambitious remasters out there, offering far more than just a simple upscaling job. However, while it obviously brings a lot to the table in comparison to the original PSP release, Nomura-san feels it’s not actually a remake.
Personally, I have always thought of a ‘remake’ as a recreation of a title using almost none of the original data. In that aspect, while the majority of the data for this title have been newly created, some elements, such as the skeletal structure of the character models and their motions, do reuse data from the original title, meaning that it is closer to a remaster than a remake.
Crisis Core Final Fantasy VII is scheduled for release on December 13 for PS4, PS5, PC, Nintendo Switch, Xbox Series X/S and Xbox One. The game’s file size on PS4 is double that of the PS5 release, which is a testament to the effectiveness of the latter’s Kraken compression tech.
[Source – UnGeek]
Crisis Core -Final Fantasy VII- Reunion Guides:
- Crisis Core Final Fantasy VII Reunion – All Collectibles 100% Walkthrough
- Crisis Core Final Fantasy VII Reunion – All Missions Unlock Requirements
- Crisis Core Final Fantasy VII Reunion – DMW 100% Guide
- Crisis Core Final Fantasy VII Reunion – All Genji Equipment
- Crisis Core Final Fantasy VII Reunion – All Materia
- Crisis Core Final Fantasy VII Reunion – All Accessories