Dark Souls Fumito Ueda Hidetaka Miyazaki Ico News PS2 Team Ico

Dark Souls Wouldn’t Have Happened Without ICO, Says Hidetaka Miyazaki

Speaking during a Famitsu article marking the 20th anniversary of PS2 classic ICO, Hidetaka Miyazaki, the creator behind the Souls franchise, has admitted the hard-as-nails franchise wouldn’t exist without Team ICO’s classic puzzle-platformer.

Miyazaki-San told the publication that his first experience with ICO was at a friend’s house after being recommend he try the game out.

On a personal note, after graduating from university and starting a new job, I was away from games for a while when I happened to play Ico at a friend’s house on a recommendation. It was a beautiful, untold experience and story that I had never imagined, and I’m very sorry to my friend, but I was quietly moved and silent.

And that’s when I left the company I was working for at the time and started working for FromSoftware. I’m not exaggerating when I say it was the game that changed my life, and I’m proud that it was Ico and it was Mr Ueda’s game.

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ICO was released on PS2 back in 2001 and was later remastered for PS3 as part of the ICO & Shadow of the Colossus Collection. The game was masterminded by Fumito Ueda, who would later go on to release PS4’s The Last Guardian.

[Source – VGC]