Speaking in a press release, Blizzard confirmed that Diablo IV also recorded the studio’s highest ever pre-launch unit sales on PC and consoles. In addition, gamers have played 94 million hours since Diablo IV’s launch in Early Access on June 1.
Rod Fergusson, General Manager for the Diablo franchise, commented:
This is a moment years in the making for the Diablo IV team. We’re extremely proud to offer players the richest story ever told in a Diablo game. Players have a range of choices, including personal character customization, equipping personalized skills for battling horrific demons, or collecting Legendary loot to support your playstyle while discovering new ones. Since the game was first announced in 2019, the support from millions of players around the world drove us toward this release of our dark vision of Sanctuary. Hail Lilith, Blessed Mother.
Mike Ybarra, Blizzard Entertainment’s President, added:
Our vision at Blizzard is to create legendary experiences for all to share, and Diablo IV is an incredible realization of that vision. With highly customizable gameplay, gripping storytelling, and plenty of options around how to engage with the world, this masterfully crafted expression of the Diablo universe is an outstanding example of what our talented development teams are capable of. Whether you’re a veteran of the series or diving into Sanctuary for the first time, we welcome players to the global launch of Diablo IV.
Diablo IV went on general release today for PS5, PS4, PC, Xbox Series X/S, and Xbox One.
[Source – Blizzard Press Release]