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DOOM Eternal Creative Director On Possible Female Slayer: ‘I’d Want It To Be Lethal’

The creative director behind DOOM Eternal has revealed that he’s ‘put a lot of thought’ into including a female Slayer in the much-loved first-person shooter franchise.

Chatting on an official Twitch stream, Hugo Martin of id Software revealed that he’s more than open to the idea of a female protagonist, but said that if it were to happen, it would have to be in a way that would have a proper impact on gameplay, rather than just a simple re-skin.

I’ve thought about it. I think if we did it, I’d want it to be lethal. I think it’s interesting how it would impact the Glory Kills and the weapons that she would have. The fighting style [would] certainly [be] all aggression, absolutely, but a different type of aggression.

I would really strive to have it impact the gameplay in a way that was meaningful. I’ve definitely put a lot of thought into that, actually!

Tonally, when it comes to designing the action, you think about, ‘if The Slayer is a Ferrari, then what would a female Slayer be? What would a Medieval slayer be?’ How would that effect things and what sort of analogies would you draw from that to allow it to influence the experience? It definitely would be cool.

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DOOM Eternal was released for PS4, PC, Nintendo Switch and Xbox One in spring 2020, and you can read our review on the game here.

[Source – VGC]