Codemasters has popped the hood on the F1 22 update 1.05 patch notes for your viewing pleasure, which brings a number of stability improvements and crash fixes for the racer across all platforms.
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Patch notes v1.05
General
- ICE wear rate reduced to be less punishing when aggressively downshifting or over-revving.
- Resolved incorrect collision at Jeddah turn 1.
- Virtual rear mirror visibility setting will now apply correctly.
- Characters on the podium will now appear correctly.
- HUD elements will now appear correctly in split-screen races.
- Addressed an issue where the team badge could appear corrupted after a race weekend in MyTeam.
- Loyalty pack items will now correctly appear in users’ inventory.
- Addressed an issue where using Fanatec Load Cell pedals would result in reduced frame rate.
- Updated MyTeam engine supplier durability ratings (will not affect existing careers).
- Updated fuel amount for Bahrain F1® Sprint events.
- Rain no longer appears within the car in supercar replays.
- Addressed an issue where the race engineer would note a component issue and then immediately state it was resolved.
- Adaptive triggers now have the correct resistance on PC.
- Addressed an issue where AI drivers on flying laps could brake to not pass yielding vehicles.
- Addressed an issue when retiring from Qualifying 1 or 2 despite having a time to move to the next session, would transition to the race.
- Resolved a crash that could occur when joining an in-progress Social Play lobby.
- Sponsors can now be correctly applied to the Player Car.
- General Stability Improvements.
- Various minor fixes.
Online
- Addressed a crash when entering a multiplayer lobby in progress.
- Addressed an issue where the starting grid option could not be modified in multiplayer lobbies.
VR
- Improved performance when companion screen is set to full screen.
- Addressed involuntary head movement when braking or accelerating.