Codemasters F1 22 F1 22 Patch Notes F1 22 Update 1.10 News PS4 PS5

F1 22 Update 1.10 Drops For China/Shanghai International Circuit & Bug Fixes

Take a pit stop and check out the F1 22 update 1.10 patch notes from Codemasters, which brings a heap of bug fixes as well as the China/Shanghai International Circuit. Read the latest F1 22 patch notes below.

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  • China/Shanghai International Circuit has been added to Time Trial, Grand Prix, and Multiplayer modes
  • Ferrari Special Edition liveries now added in-game for a limited time
  • Improved AI racecraft logic and revised levels of aggression when attempting overtakes
  • Fixed an issue where AI would drive excessively slowly and block the track on cooldown laps in qualifying
  • Fixed an issue with inconsistent kerb impact behaviour across varying frame rates on PC
  • Improved AI racecraft behaviour between turns 2 and 3 at Netherlands/Zandvoort
  • Improved AI awareness and racecraft between Turn 9 and pit lane entry at Austria
  • Fixed previously incorrect penalty logic on pitlane entry at France/Paul Ricard
  • Fixed an issue where players can receive incorrect penalties at Turn 7 of Abu Dhabi/Yas Marina
  • Flattened an incorrect bump in the track surface at Turn 3 at Azerbaijan/Baku
  • Fixed an issue where, in some instances, host migration when loading into a cross-play social lobby can lead to split lobbies
  • Fixed an issue where positions in Practice and Qualifying are calculated incorrectly beyond three decimal places
  • Fixed an issue where sponsors would not show on the My Team car when watching highlights in Theatre mode
  • Fixed an issue in Photo Mode where images can become pixelated when using shutter speed adjustment
  • Fixed an issue where a hole is present at the base of the Halo Column when turned off on the Mercedes and the Player Car
  • Corrected Max Verstappen’s car number in Social Play, LAN and Featured Event sessions
  • Grand Prix – Fixed an issue where Sprint races may not appear when choosing Authentic in the 2022 World Championship weekend structure
  • Fixed an issue where focus statistic was too low for all drivers in My Team
  • Fixed an issue where rev lights were not working on Logitech wheelbases
  • Fixed an issue where telemetry information was missing for race strategy and free practice sessions
  • Fixed an issue where some current F1 22 driver numbers can be selected for use with created driver
  • Fixed an issue where ‘Custom Grid’ in Social Play did not alter players starting positions
  • Fixed an issue where, in some instances, the game would crash for the player who first tries to load into created League event
  • Resolved a graphical issue in menus when HDR is enabled
  • UDP – Fixed an issue where pitch value is not working correctly on hills
  • Revised messaging around progression of second driver statistics in My Team
  • UDP – Fixed an issue where medium Traction Control was not outputting in online sessions
  • General Stability Improvements
  • Various minor fixes

[Source – F1 22 Official Patch Notes]