Take a pit stop and check out the F1 22 update 1.10 patch notes from Codemasters, which brings a heap of bug fixes as well as the China/Shanghai International Circuit. Read the latest F1 22 patch notes below.
Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New Users
- China/Shanghai International Circuit has been added to Time Trial, Grand Prix, and Multiplayer modes
- Ferrari Special Edition liveries now added in-game for a limited time
- Improved AI racecraft logic and revised levels of aggression when attempting overtakes
- Fixed an issue where AI would drive excessively slowly and block the track on cooldown laps in qualifying
- Fixed an issue with inconsistent kerb impact behaviour across varying frame rates on PC
- Improved AI racecraft behaviour between turns 2 and 3 at Netherlands/Zandvoort
- Improved AI awareness and racecraft between Turn 9 and pit lane entry at Austria
- Fixed previously incorrect penalty logic on pitlane entry at France/Paul Ricard
- Fixed an issue where players can receive incorrect penalties at Turn 7 of Abu Dhabi/Yas Marina
- Flattened an incorrect bump in the track surface at Turn 3 at Azerbaijan/Baku
- Fixed an issue where, in some instances, host migration when loading into a cross-play social lobby can lead to split lobbies
- Fixed an issue where positions in Practice and Qualifying are calculated incorrectly beyond three decimal places
- Fixed an issue where sponsors would not show on the My Team car when watching highlights in Theatre mode
- Fixed an issue in Photo Mode where images can become pixelated when using shutter speed adjustment
- Fixed an issue where a hole is present at the base of the Halo Column when turned off on the Mercedes and the Player Car
- Corrected Max Verstappen’s car number in Social Play, LAN and Featured Event sessions
- Grand Prix – Fixed an issue where Sprint races may not appear when choosing Authentic in the 2022 World Championship weekend structure
- Fixed an issue where focus statistic was too low for all drivers in My Team
- Fixed an issue where rev lights were not working on Logitech wheelbases
- Fixed an issue where telemetry information was missing for race strategy and free practice sessions
- Fixed an issue where some current F1 22 driver numbers can be selected for use with created driver
- Fixed an issue where ‘Custom Grid’ in Social Play did not alter players starting positions
- Fixed an issue where, in some instances, the game would crash for the player who first tries to load into created League event
- Resolved a graphical issue in menus when HDR is enabled
- UDP – Fixed an issue where pitch value is not working correctly on hills
- Revised messaging around progression of second driver statistics in My Team
- UDP – Fixed an issue where medium Traction Control was not outputting in online sessions
- General Stability Improvements
- Various minor fixes
[Source – F1 22 Official Patch Notes]
