The PlayStation 4 and Xbox One versions of Bethesda’s hotly anticipated Fallout 4 will run at a ‘steady’ 30fps, the studio’s marketing boss has said.
Speaking in response to a fan on Twitter, Pete Hines confirmed that gamers can expect a "Solid 30 FPS. I play it all the time. I think you’ll be pleased."
Fallout 4 is scheduled for release on PS4, PC and Xbox One in November. Bethesda previously confirmed that the post-apocalyptic RPG will support Sony’s Remote Play feature, allowing players to transfer their adventure over to PlayStation Vita for some on-the-go gaming. The game takes place in Boston, U.S., some 200 years after a nuclear war devastated the country, and like Fallout 3, players will emerge from the confines of the Vault to a post-apocalyptic wasteland inhabited by feral creatures and other hazards. Fallout 4 utilizes the Creation Engine, which was previously responsible for powering The Elder Scrolls V: Skyrim on last-generation consoles, though it has been modified for new hardware.
Unlike previous entries in the Fallout franchise, this latest title will include full voice acting for the player character, the ‘Sole Survivor,’ and feature branching dialogue paths similar to the Mass Effect series. The main character will be voiced by Brian T. Delaney and Courtenay Taylor for the male and female version of the Sole Survivor, respectively. Players will be joined in Fallout 4 by a canine companion named Dogmeat, and will also have the ability to build and deconstruct settlements and buildings throughout the game world. The game will also receive extensive post-launch support and has more lines of dialogue than Fallout 3 and Skyrim.
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