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New Fallout 4 Update Brings Creation Kit Archive Support, Bug Fixes & More – Full Patch Notes Listed

Bethesda has released a new Fallout 4 update for the PS4 and Xbox One versions of the post-apocalyptic RPG, with the main highlight being archive support on Sony’s platform for the Creation Kit. In addition, mod support has been enhanced by increasing the BA2 archive limit from 256 to a 1,024, while various bug fixes have also been implemented. You can read the latest Fallout 4 patch notes below for more details.

Fallout 4 was originally released for PS4, PC, and Xbox One in November 2015, and you can read our full review here. Last year, Bethesda re-released the game for its 10th anniversary for PS5 and Xbox Series X/S, complete with all six expansions and a new in-game Creations Menu.


Game

  • Increased the BA2 archive limit from 256 to 1,024 to better support larger mod collections.
  • Added fixes for localised strings covering UI and platform terminology.

Creation Kit

  • Added archive support on PlayStation.
    • Added support for .nif, .dds, .bink, .cdx, .csg, .wav, and .fuz files with embedded .wav files for PlayStation Creations.
  • Added the ability to add Bink files to Creation uploads through an Extra Files browser.
  • Added localisation export support.
  • Increased the maximum Creation upload size on Xbox to 2 GB.
  • Updated Search and Replace to align with Starfield.
    • Added buttons for Select Form in Object Window and Open Form Editor.

Crash Fixes

Game

  • Fixed a crash that occurred when opening the Virtual Keyboard on Steam Deck.
  • Fixed a top crash caused by a streaming audio error.
  • Fixed a Microsoft Store crash that could occur when entering the Creations menus after resuming internet connectivity.

Bug Fixes

Game

  • Fixed Search navigation so exiting Search while viewing a specific Creation now properly returns to that Creation’s Details page.
  • Improved the consistency of ordered results in Creations category lists.
  • Updated Bethesda.Net service error messages to include error codes that can be provided to Customer Service for investigation.

Creation Kit

  • Fixed an issue where archiving a plugin using pre-existing assets in a new form could duplicate those assets.
  • Fixed an issue where Material or Heightmap terrain edits did not cause grass to generate properly.
  • Fixed LipGen launched from the command line or a launch argument so it now properly generates .lip files.

Miscellaneous

  • Updated the game credits.

[Source – Bethesda Game Studios on X]