Speaking during an interview with GamingBolt, Campo Santo’s Sean Vanaman confirmed the PlayStation 4 version of the studio’s upcoming Firewatch will run at 1080p.
In addition, Vanaman indicated that the frame rate will likely be capped at 30fps, although didn’t seem to think this would be a problem given the type of game Firewatch is.
“The game is definitely in 1080p – last I played it was at 30fps. It’s not a high-action shooter so 60fps, etc, is not as important. There aren’t any rad explosions you can bask in," he said.
Elsewhere, speaking with WCCTech, the studio confirmed that the title will not support PlayStation VR, though did express interest in pursuing the technology later down the line.
"We certainly think VR is cool, but given our very small team size, we don’t have anything specific planned for VR right now. Getting a game that wasn’t built specifically for VR game to really feel good is actually quite challenging, so if we wanted to do something there, we’ll definitely need to roll up our sleeves and dig in."
Firewatch is scheduled for release in February. The game takes place in 1989 in the wilderness of Wyoming, with players cast in the role of fire lookout Henry, who is assigned to a tower in the Shoshone National Forest. Gamers are free to explore the surrounding area, where they will gather clues regarding the ransacking of Henry’s tower while he was on routine patrol, as well as communicating with his supervisor, Delilah, via walkie-talkie.
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