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Fortnite Patch Notes For Update 2.55 Released

Developer Epic Games has revealed details on the latest Fortnite patch notes, which covers update 2.55 for the popular battle royale title.

Fortnite Patch Notes – Update 2.55

Battle Royale

v11.50 brings a new event and more to Battle Royale! The changes in this update include:

  • The new event starts soon! Check back here later today for more details.
  • In non-competitive playlists, the Launch Pad has been unvaulted.
  • Implemented Unreal Engine’s Chaos physics system, mentioned previously here.
    • At launch, our goal is to ensure that Fortnite still feels like what you would expect. We’ll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing.
    • To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put “Physics” in the subject line and include a concise message in the body that accurately describes the issue(s) you’re experiencing.

Bug fixes:

  • Resolved an issue involving some players’ completion of the “Search chests in a single match” Chaos Rising Challenge not being saved.
  • The “Earn Gold Scavenger Medals” Rippley vs. Sludge Overtime Challenge now tracks progress properly.
  • The Sidegrading feature is no longer present in competitive playlists. Its presence in these playlists was unintentional, as noted in our v11.40 post.
  • Resolved an issue involving new players on consoles having difficulty matchmaking after first linking their Epic account.
  • Addressed reports of iOS players activating their device’s swipe-up feature when trying to press inventory buttons.

Creative

What’s New?

The new event starts soon! Check back here later today for more details.

Implemented Unreal Engine’s Chaos physics system, mentioned previously here.

  • At launch, our goal is to ensure that Fortnite still feels like what you would expect. We’ll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing.
  • To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put “Physics” in the subject line and include a concise message in the body that accurately describes the issue(s) you’re experiencing.

ISLANDS

Bug Fixes

  • Fixed an issue with the underwater post-process effect on the Archipelago Island and the resulting loss of the effect when the island is loaded.

GAMEPLAY

  • Added a new value to the HUD Info Type option in My Island UI settings.
    • Round Status: Shows a representation of how many players are active or eliminated for each team and the current number of Rounds won by each team.
      • Only valid for games with 2 teams.

Bug Fixes

  • Fixed an issue where players were able to gain credit for completing challenges after leaving a game and returning to the hub.
  • Fixed an issue where players were unable to aim down sights when pressing the right mouse button on PC.
  • Fixed an issue where players were unable to shoot or swing their pickaxe after respawning in a Boxfight game.

CREATIVE TOOLS + PHONE

Bug Fixes

  • Fixed an issue where the Overview Map and Minimap could show corrupted textures on Android devices.

DEVICES

  • Added additional values to various options for the Round Settings device.
    • Wood Given Per Round: 15, 20.
    • Brick Given Per Round: 15, 20.
    • Metal Given Per Round: 15, 20.
    • Gold Given Per Round: 15, 20.
    • Wood Given to Winner of Round: 15, 20.
    • Brick Given to Winner of Round: 15, 20.
    • Metal Given to Winner of Round: 15, 20.
    • Gold Given to Winner of Round: 15, 20.

Bug Fixes

  • Fixed an issue where the Tracker Device could cause games to crash on multiple platforms.
  • Added missing tooltips and extra clarifications to some tooltips on various devices.