The Fortnite update 3.34 patch notes have been revealed by Epic Games for you to digest, with this latest update coming with a range of key bug fixes as well as new content for Creative and Battle Royale modes.
If you’re playing the game on PS5, then you’re be prompted to download Fortnite update 01.000.044. Read up on the update below.
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MAJOR BUG FIXES
Fixed an issue involving players not being able to use a Fishing Rod while in the passenger seat of a Motorboat or in the back of an OG Bear truck.
Fixed an issue involving Battle Pass page unlock progress not always tracking correctly.
Fixed an issue involving Nintendo Switch players not being heard in voice chat by players on other consoles.
DEVICE FIXES
Fixed an issue with Customizable Light Dim transition when players join in progress.
Fixed an issue with the Lock Device to prevent a failed signal when disabled.
Fixed an issue with the Matchmaking Portal device UI.
Fixed an issue with the Area Fog that caused it to not work with the VFX Spawner.
Fixed an issue with the Radio device that caused some tracks loops to be skipped after a certain time.
PREFAB & GALLERY UPDATES
Primitive Shapes Gallery Update
We have added 7 primitives to the gallery that are 6x larger than the previous primitives.
We also added 3 new materials to the primitives.
Chrome
Iridescent
World Grid
Added dark red curtains, drapes and rug to Spooky Prop Gallery B.
PREFAB & GALLERY FIXES
Fixed an issue where prefab and gallery assets were not resizing correctly.
Fixed an issue where some props, from Spooky Prop Gallery B, could not be seen from underneath.
Fixed an issue where the coliseum trim, from Colossal Coliseum Wall Gallery, could not be seen on the hub.
ISLAND UPDATES
Added 2 New Islands
Survival Island – A balanced island with limited resources.
Survival Island Empty – A balanced island with no foliage.
ISLAND FIXES
Fixed an issue where unused foliage actors were being referenced across multiple islands.
GAMEPLAY UPDATES
The Bandage Bazooka now shows up as a “Ranged Weapon” in the Creative Consumables tab.
Fixed an issue that caused conditional buttons to fail in sending a signal even when disabled.
GAMEPLAY FIXES
Fixed an issue that caused players to be unable to grab items inside of barriers when set to “All”.
UI UPDATES
HUD Info Type (Ranked) added
The ‘All Devices’ tab of the Channel Browser is now sorted alphabetically
