Ghost Of Yōtei Ghost Of Yotei Update 1.010 News PS5 Sucker Punch Productions

Ghost Of Yotei Update 1.010 Out Now, Fixes Rare Crashes & Missions Blockers; Full Patch Notes Listed

Ghost of Yotei update 1.010 has been released by developer Sucker Punch Productions for players to download, with this latest patch implementing a number of key fixes for crashes and mission blockers. For example, one of the crashes that can occur when ray-tracing is enabled has been fixed, while a permanent mission blocker from ‘Fighting Fire with Fire’ that happens if you don’t have flash bombs for the trailer has been removed. You can read the full details below.

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Ghost of Yotei is the follow-up to 2020’s Ghost of Tsushima and was released for PS5 on October 2, 2025, becoming the biggest first-party PlayStation title since the launch of Marvel’s Spider-Man 2 in 2023. Speaking during a recent interview with Game Informer, key members of the development team touched on the prospect of DLC for Ghost of Yotei, stating they are waiting to hear from fans about what they’d like to see more of before making any decision.


Performance and Stability

  • Fixed a rare crash that could happen when ray tracing is enabled.
  • Fixed a rare crash that could occur during “Poison and Lies” if the player backtracked to the fire in the building then walked towards Oyuki with the Nine Tails NPC following Atsu.

Gameplay

  • Fixed a bug that prevented the Black Ghost mask from being granted to players who purchased the Digital Deluxe Edition of Ghost of Yotei once they completed “To Catch a Spider”.
  • Fixed a permanent mission blocking bug that could happen in “Fighting Fire with Fire” due to the player not being guaranteed to have flash bombs during the flash bomb trainer.
  • Fixed a permanent mission blocking bug that could happen in “The Way of the Kusarigama” if the player warped into the mission during a specific point.
  • Fixed a permanent mission blocking bug that could happen in “The Tale of the Oni” if the player managed to avoid seeing the “armor upgrade” scene and then left the area.
  • Fixed a permanent mission blocking bug that could happen in “A Brokered Trust” if the player managed to complete part of the branching objectives and then goes and completes a different mission allowing the second branch to become available.
  • Fixed a permanent mission blocking bug that could happen in “Higashi Lumberyard” if the player saved and exited the game after interrogating the enemy but before defeating Saito’s soldiers
  • Fixed a permanent mission blocking bug that could happen in “Broken Horn Garrison” if the player died after killing all enemies and rescuing the prisoner but before the final conversation plays.
  • Fixed a permanent mission blocking bug that could happen in “The Kusarigama’s Shame” if the player created a campsite in mission critical stealth grass.
  • Fixed a permanent game blocking bug that could happen if the player climbed a tower in the Frontier, talked to an NPC, but then restarted from their last checkpoint.
  • Fixed a bug that could happen in “Encounters of the Wild” that would cause the fox to appear stuck if the player had reloaded their game after seeing the bear above the cave near the sanctuary.
  • Fixed a bug that would allow the player to change their loadout during the spar with Kiku in “A Wolf’s Pack”.
  • Fixed a bug where the player could become stuck in a permanent respawn loop if they jumped into a pit and died soon after completing an objective or mission.

Environment

  • Replaced a placeholder asset that had been along a major path in “The Kitsune’s Fate”

[Source – Ghost of Yotei Patch Notes]