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God of War dev aiming to create ‘jaw-dropping visuals’ for new PS4 game

The developer behind the God of War franchise has posted a new job listing indicating that its next project will raise the visual bar for PS4 games. 

That’s according to Sony Santa Monica’s listing for a Senior Effects Artist, which calls for the successful applicant to join its God of War development team—hinting that a fourth instalment is indeed on the cards. 

Check out the full description below (via DualShockers). Meanwhile, look forward to God of War III Remastered for PS4 this summer, which adds a new photo mode and enhanced visuals. A retailer pegged God of War 4 for a December 2015 launch, although this is almost certainly a placeholder.

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"Come join the award-winning God of War development team!  Sony Santa Monica Studio is looking for a senior FX artist to create jaw dropping visuals that set the bar for the PS4.  This individual will work side by side our art and tech teams to create FX that enhance gameplay, help set the mood and feel of unique environments, and bring visceral epic experiences to our players.  As a senior FX artist, you must possess the ability to effectively collaborate with the art and creative directors to create FX that are stunning while also working with other development team members to ensure technical feasibility. Help us create amazing top of class games that will set the PS4 apart from the rest.

RESPONSIBILITIES:

Content creation of visual FX across all areas of the game ranging from natural environmental FX, FX to punctuate game action, to FX for characters and their interaction with elements in the game world

Comprehensive knowledge of the FX art production pipelines, tools and systems associated with the creation of FX assets.

Work closely with the Art and Game Directors to deliver their vision of the FX as they pertain to the game pillars.

Maintain a strong knowledge of the games design to support communication and allow better participation in discussions.

Creation of FX and shader libraries

Resolve an assortment of complex artistic/FX development issues for both other FX artists as well as other team members.

Actively develops improves skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods.

Possess strong time management and prioritization skills. This entails collaborating with the Production group to develop task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals."