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God Of War Ragnarok Director Highlights The Importance Of Adding Humour To The Game

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Speaking during an interview with Game Informer, Eric Williams, game director on God of War Ragnarok, highlighted the importance of squeezing a healthy dose of humour into Kratos’ latest god-slaying adventure.

When asked by the interviewer if the development team were keen on getting some laughs out of the player, Williams said that it was important to have humour in God of War Ragnarok as things get pretty dark.

Yeah, because I was bringing a lot of really heavy stuff into it, and they were like, “okay, if we’re going to do this, we have to cut it somehow.” I wanted it to be like Empire [Strikes Back]. Remember, Empire is kind of a downer by the end. But I don’t want it to be that much of a downer because it is going to be the end.

I wanted the middle of the game to be kind of a downer, and then swing back around. So they were like, “Okay, cool. Can we start to open it up then?” And I was like, “Yeah,” and we started playing around with it and then we really leaned into the whole Kratos is like literally the most powerful straight man in comedy you’ve ever seen, to the point where he does things that are so him that you just laugh at him.

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In fact, William is already predicting that one scene in particular in God of War Ragnarok is destined for meme greatness on the web.

The one that always stood out to me is like when he first shows up, it’s in the house, and Sindri goes, “Do you need a snack?” And he just says, “I do not need a snack.” That’s going to be a meme on the Internet; one-hundred percent like that’s going to happen.

God of War Ragnarok is out now for PS4 & PS5, and you can have a butchers at our full verdict here. GfK data has revealed that the game has already given the series its biggest ever launch in the UK, with the accompanying hardware bundle also driving PS5 sales during launch week.

[Source – Game Informer]