Tameem Antoniades, co-founder of Ninja Theory, has revealed that the developer’s PlayStation 3 exclusive Heavenly Sword didn’t shift enough copies for it to turn a profit, resulting in the company’s decision to branch in to multi-format development.
Chatting with the folks at CVG, Antoniades commented, "It’s difficult. Heavenly Sword came out pretty early on the PS3, and we sold, I think, a million and a half copies, and that’s still not enough as an independent studio to break even.”
"The publisher potentially breaks even at that point, but the developers don’t."
Antoniades further added that it simply didn’t make business sense to limit the firm to just one platform given the significant installed base that exists for Microsoft’s Xbox 360.
"It’s just that when so many people have Xbox – I mean over half the market or more has Xbox 360s – why limit yourself to one platform?" he said.
Look out for Ninja Theory’s latest project – titled Enslaved – later this year for PS3 and 360.