Wildlight Entertainment, the developer behind Highguard, has revealed that it has made an unspecified number of layoffs, after reports of job losses at the company started doing the rounds after staff took to social media overnight.
Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting the game. We’re proud of the team, talent, and the product we’ve created together. We’re also grateful for players who gave the game a shot, and those who continue to be a part of our community.
Previously, Wildlight Entertainment designer Alex Graner took to LinkedIn yesterday to reveal that “most” of the team had been laid off, just weeks after Highguard launched. Here’s what they had to say:
Unfortunately, along with most of the team at Wildlight, I was laid off today. This one really stings as there was a lot of unreleased content I was really looking forward to that I and others designed for Highguard.
Highguard was announced during the climax of The Game Awards 2025 back in December, and launched in late January 2026 for PS5, PC, and Xbox Series X/S. The development team at Wildlight feature a number of staff who worked on the likes of Apex Legends, Titanfall, and Call of Duty.
Highguard takes the form of a PvP raid shooter where players are thrust into the role of Wardens; arcane gunslingers who battle for control of a mythical content. Alongside regular FPS mechanics, Highguard also utilises mounted combat, destructible environments, and fantasy-themed powers.
[Source – Alex Graner on LinkedIn, VGC]
