It’s no secret that the majority of third party PS3 games haven’t been up to par with Sony’s first party offerings. From minor things like the framerate in Madden to major game differences like the vastly inferior port of Blacksite: Area 51, third parties just weren’t putting effort into their PS3 titles in the past. Kaz Hirai addressed this issue when speaking to MCV at PlayStation Day in London.
“I think there was some confusion as to what PS3 was initially – some of the third parties didn’t understand and they wanted to scale back a little and see how things went before they really put in their resources,” commented Hirai. “But when I re-positioned the PS3 as a video games console at Tokyo Game Show I think everybody got that message loud and clear.”
Things do look a bit brighter for multiplatform PS3 titles in the future as more and more studios are implementing the PS3 as their lead platform. Titles like Burnout Paradise and GTA IV have lead the way for the multiplatform titles of the future.