Horizon Forbidden West’s latest patch 1.17 brings a few big features for players with the equipment to take advantage of them. Those being support for variable refresh rate monitors, and a 120Hz mode.
The update also includes what Guerilla is calling its new “balanced” graphics mode, which has the game running at 40Hz, while likely keeping some of the more intense graphics settings turned on.
There’s also plenty of bug fixes and quest issues that have been fixed, and Guerilla notes that it is still looking into many of the community reported issues it’s receiving.
Regarding the new graphics modes, it should be clear that they don’t exactly mean the game will run at those higher framerates in the case of the 120Hz mode, only that it can run up to those framerates with that mode on.
According to the patch notes, the target refresh rate for the VRR mode and the high framerate mode or 120Hz mode is between 60Hz and 120Hz.
You can check out the new trailer for the update, here:
For all the other fixes and issues that have been dealt with in this update, you can check out the full patch notes for yourself, here.
Horizon Forbidden West Patch 1.17 Notes
NEW FEATURES (PlayStation 5)
Variable Refresh Rate (VRR) and High Refresh Rate (HFR) support
VRR improves dynamic resolution scaling on 60Hz
VRR & HFR targets a refresh rate between 60Hz and 120Hz
New “Balanced” Graphics Mode introducing 40Hz for supported displays
We are currently looking into several issues reported by the community. Please note that these issues are not yet fixed in this patch, but our teams are aware of them, and they’re being investigated.
FIXES AND IMPROVEMENTS
Performance and Stability
Multiple crash fixes.
Fixed an issue in Main Quest “The Wings of the Ten” where the objective “Defeat Regalla” was not updating.
Fixed an issue in Main Quest “The Wings of the Ten” where the “Sunwings” might be missing during the objective “Override a Sunwing”.
Fixed an issue in Main Quest “All That Remains” where the cinematic with Tilda after the gallery might not start.
Fixed an issue in Main Quest “The Broken Sky” where sometimes Dekka would be behind Hekarro’s throne during the objective “Talk to Dekka”.
Fixed an issue in Side Quest “Shadow in the West” where the objective “Kill Vezreh and His Machine” was not updating.
Fixed an issue in Side Quest “The Gate Of The Vanquished” where the objective “Defeat Yarra/Drakka” was not updating.
Fixed an issue in Errand “Nights of Lights” where collecting the “Gizmo” earlier would block progress.
Fixed issues in Relic Ruin “The Stillsands” where the activity would be blocked.
Fixed an issue where the “Dreadwing” would remain cloaked when knocked down.
Fixed an issue where “Apex Clawstrider Hearts” would be placed in “Valuables to Sell” in the inventory
Fixed an issue where “Elemental Arrows” from fully upgraded bows would destroy canisters instead of detonating them.
Fixed an issue where using “Elite Precision Arrows” with “Iriv’s Downfall” would not deal additional damage for enemies in “Brittle” state.
Updated text for selecting “Ultra Hard” difficulty to clarify that the setting cannot be changed.
Removed exclamation point icon when all skills have been unlocked and skill points are available.
Fixed an issue where “Desert Bird Wing” could not be looted from birds.
Fixed an issue where trophy “All Machine Types Scanned” would not unlock, if scanning remaining machines on NG+
Fixed an issue where changing the “Crouch/Slide” button to R1 would make it unusable.
Multiple localization and subtitles fixes and improvements.
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