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Horizon Knockoff Light Of Motiram Pulled From Storefronts As Sony & Tencent Settle Lawsuit

Court documents filed this week regarding the legal tussle between Sony and Tencent over Light of Motiram have revealed the lawsuit has reached a confidential settlement, with the Horizon Zero Dawn knocked now delisted from Steam and Epic Games Store.

According to a report on TheGamePost, both companies have asked that the court dismiss the lawsuit after settling up, and is now closed with prejudice, which means it cannot be brought back to court at a later date. In wake of this, the Epic Games Store and Steam pages for the Light of Motiram have been taken down, indicating changes might be implemented by Tencent.

Pursuant to Federal Rule of Civil Procedure and the confidential settlement of all parties, Plaintiff Sony Interactive Entertainment LLC and Defendants Tencent America LLC, Proxima Beta U.S. LLC, Tencent Holdings Ltd., Proxima Beta PTE Ltd., and Tencent Technology (Shanghai) Company Ltd., by and through their undersigned counsel of record, hereby stipulate as follows: All pending motions are withdrawn and this action is hereby dismissed with prejudice. All parties shall bear their own fees and costs.

Sony filed the lawsuit against Tencent back in July 2025, accusing the Chinese company of copyright and trademark infringement, noting the similarities between Light of Motiram and the Guerrilla Games-developed Horizon franchise. The following month, changes were made to Light of Motiram’s Steam page, including a new description of the title and alterations to screenshtos and art.

Fast-forward to October 2025, and Sony hit back at Tencent’s defence of the title, labelling it as ‘nonsense.‘ Tencent had suggested Sony had sued the wrong company, as Light of Motiram is developed by Polaris Quest and published by Aurora Quest, which operate under Tencent Technology and Proxima Beta PTE Ltd, based in Singapore. Sony had instead field its lawsuit against Tencent America, Proxima Beta U.S, and Tencent Holdings.

Sony wasn’t having any of this however, stating that “Tencent attempted to avoid lability by playing a shell game with its brand and entities.”

[Source – TheGamePost via VGC]