Inside PlayStation Network – Weekly Recap (April 4 – 8, 2011)

Welcome to our weekly recap pertaining to all things Inside PlayStation Network. Every MON-FRI, PSU shines the spotlight on a piece of content plucked from the digital delights of Sony’s online service, be it a chunk of DLC, PSOne Classic or regular PSN release. In case you missed out on any of this week’s entries, here’s your chance to catch up and see what titles we dissected under the microscope.

Monday – MiniSquadron

Arriving on Sony’s PS3/PSP rather appropriately under the minis range, MiniSquadron touches down on PlayStation Network in more or less the same same shape as its popular iPhone incarnation. Players hop into the cockpit of more than 50 different aircraft – among which, bizarrely, includes a flying panda – and are tasked with essentially blow everything to kingdom come. Most of the time you’ll be up against enemy planes, but there’s also a couple of ground targets thrown in for good measure. (Click here for full article).

Tuesday – Blast Factor

Arriving alongside the launch of Sony’s black box back in November 2006, Blast Factor sees players hopping into the cockpit of a pint-sized craft as you attempt to rid cells of various infections. Guiding your craft is as simple as using the left analogue stick, while the right stick fires your primary weapon. The game also boasts SixAxis functionality, allowing you to shove the on-screen infections from one side of the screen to the other by tilting the control pad. (Click here for full article).

Wednesday – Legend of Mana

A critical darling upon its release in its native Japan, Legend of Mana established itself as a force to be reckoned with, flogging a whopping 400,000 units in its first week on sale. The game’s success didn’t stop there, either. The celebrated RPG immediately resonated with punters in the U.S. following its western release in mid-2000, becoming the best-selling PSOne game in the region during its debut week. A quintessentially Japanese effort, Legend of Mana gives players a barebones starting ground, with gamers picking from a male or female protagonist, a bog-standard weapon and plonking you into the sprawling world of Fa’Diel. (Click here for full article).

Thursday – Killzone 3 Retro Map Pack

Nostalgia can be a wonderful past time, and while I’ve got boxer shorts older than the contents of Killzone 3’s retro map pack, it’s still a welcome trip down memory lane nonetheless. Indeed, the single-player campaign in Guerrilla’s celebrated sci-fi series has always proved a compelling if slightly formulaic affair, with the multiplayer the real meat and potatoes of the franchise. Killzone 3 is no different, and it should come as little surprise that the developers wasted no time in lifting the wraps off the first batch of DLC for the third Helghast-slaying antics weeks before release. (Click here for full article).

Friday – flOw

Developed as a collaborative effort between the irreverently-titled thatgamecompany and SuperVillian Studios, flOw originally started off life as a PlayStation 3 title before making the transition to Sony’s slab as a digital download. Conceived by Jenova Chen & Nicholas Clark, the quirky aquatic adventure raked in ample sales and even bagged itself the 2008 Game Developers Choice Awards. Not too shabby. Conceptually, the game is pretty simple: Players assume control of a small marine being tasked with gobbling up other lifeforms in order to not only survive, but also evolve. (Click here for full article).