LEGO Horizon Adventures update 1.02 has been released today by Guerrilla Games and Studio Gobo, which brings a new feature in the form of a player progression screen allowing you to track your content and overall progress. Beyond that, the new patch also brings some general fixes and improvements to areas such as co-op, combat, and user interface. You can read the full details below.
LEGO Horizon Adventures came out for PS5, PC, and Nintendo Switch on November 14, and you can read our full review here. In related news, a new set of LEGO Horizon figures will be released in March 2025.
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NEW FEATURES
- Added a Player Progression screen to track content / overall game progress.
- Options have been added to allow you to customize which features are highlighted when using the Focus. Highlight ALL THE THINGS.
FIXES AND IMPROVEMENTS
Runs
- Various fixes to reduce the risk of the player getting stuck outside of the level.
- Performed a balancing pass on various Apex Hunts.
- Fixed the player having a chance of being eaten by (stuck inside) the Dragon Cart masterbuilding object when it has been built.
Mother’s Heart
- Added stud rewards when having interacted with various yard customization plots.
- The fish from the Fishing Pond can now be eaten by animals (sorry fish).
Characters & Co-op
- Improved the visibility of player rings when playing in co-op.
- Improved Teersa’s ability to defend herself against projectiles. This old gal’s still got it!
- Improved the responsiveness of Teersa’s hold attack ability. Seriously, don’t mess with Teersa…
- Fixed an issue where the guest player may be missing a pickup prompt on gadgets and weapons after dying and being revived.
- Fixed an issue where the Deathbringer may always target the host player and not the guest. No playing favorites!
UI/UX
- Added a note to indicate which player opened the Pause Menu.
- Various localization improvements.
- Fixed an issue where simultaneously pressing the Cross and OPTIONS buttons may cause the Pause Menu to become unresponsive. There’s no trophy for button mashing!
- Removed a ‘Continue’ button that does not function on various Brick screens.
- Improved the HUD Scale option to increase the size of the quest markers, damage numbers, danger warnings, and more!
- Added ‘+’ signs to upgrade stickers to better highlight stat increases.
Combat
- PC Only – Fixed an issue where the player can lose functionality by pausing and clicking off the game window when charging the Arrow Storm Bow. Stay focused Aloy!
- Ensured that Erend’s stacked Giant Hammer now deals increased damage to the Deathbringer. Don’t stop him now!
- Fixed an issue where machines may become stuck on geometry. Math is hard.
Other
- PC Only – Adjusted default graphics settings based on hardware.
- PC Only – Improved performance on Intel ARC series GPUs.
- Various bug fixes and stability improvements.
- Various audio fixes and improvements.
- Significantly improved stability of reflections and facial animations on Nintendo Switch.