Arc System Works has lifted the lid on a new update for Marvel Tokon Fighting Souls, which comes with a number of major fixes and improvements for the game across all platforms. Among the highlights includes improvements to the matchmaking for Ranked & Casual modes, while the PS5 version has seen various Tournament issues ironed out. There’s also a range of general gameplay bug fixes implemented – you can read the full patch notes below.
Marvel Tokon: Fighting Souls is out now for PS5 and PC, and takes the form of a 2.5D brawler that allows players to choose from an ensemble of iconic Marvel characters. Fighting Souls supports a 4v4 system allowing you to alternate between one primarily combatant and three assist fighters, which can be called into battle for extra offence or enabling the lead character to be swapped out for other fighters. You can read our full review here.
PC Fixes
Performance Improvements
- Fixed issues where the system would periodically experience heavy processing loads during matches.
PS5 Fixes
- Fixed an issue where online battle settings, lobby avatar customization settings, and team building settings would reset when restarting the game.
- Fixed an issue where players could automatically forfeit their match if they did not press the Participate button within a specific window, even when still within the eligible time limit.
PS5 & PC General
- Fixed an issue where badge progress on the battle result screen would not save correctly.
Gameplay
- Fixed an issue that allowed unintended follow-up attacks after landing Champion’s Cosmic Smash.
- Fixed an issue where Crossover would not activate if a button was being held while guarding.
- Fixed an issue where, under certain circumstances, an Assist could not be used again after a member change due to its cooldown not completing.
- Fixed an issue where the camera could move to a difficult-to-see position when Carnage’s Guillotine Axe hit an opponent at a high position.
- Updated the dash and backdash inputs (←← and →→) so they can only be performed after passing through the neutral position.
- Fixed an issue where Peni Parker’s Cyber Web and Assemble Assist Shooter could become invisible while retaining their hitboxes.
- Fixed an issue where the camera would not correctly switch when performing a Tōkon Finish in rounds other than the final round.
- Fixed an issue where, under certain circumstances, an opponent would remain in an attacked state and is unable to move during Spider-Man’s Web Slam.
Character Lessons
Green Goblin
- Updated the Level Up Mission 1 and Level Up Mission 5 requirements so that the Skyscraper mid-combo objective can also be completed while riding the glider.
Deadpool
- Fixed issues with the Level Up Mission 5 challenge “Burning Haymaker”:
- Landing Foot Dive after a grounded Death From Above will no longer incorrectly clear the mission.
- Landing Burning Haymaker while holding an Incendiary Grenade will now correctly clear the mission.
Episode Mode
- Fixed an issue where, under certain circumstances, a boss character would repeat the same actions after a timeout.
Arcadia Rumble
- Fixed an issue that could occasionally cause the multiplayer mode menu screen to freeze.
Open Lobby
- Fixed an issue where some sound effects could continue playing after leaving the Open Lobby.
- Fixed an issue where the network compatibility icon was not displayed correctly in Lobby Select.
Online Matches
- Made adjustments to improve matchmaking in both Ranked and Casual Matches.
- Fixed an issue where activities would not finish properly in Room Matches using certain rules.
Replay
- Fixed issues related to replays not saving or playing back correctly.
Ranking
- Fixed an issue where the Ranking screen could not scroll down under certain circumstances.
- Fixed an issue that displayed an incorrect phase number.
Trophies/Achievements
- Fixed an issue where the number of matches played was not properly counted toward unlocking ‘I Can Do This All Day’.
Additional Notes
Replay Data
- Due to a fix related to the replay functionality, previous replay data will no longer be accessible or viewable after this update.
PC Patch Size
- Changes and optimizations for the PC version have resulted in a larger patch size.
Shader Warm-Up
- PC players should run and complete the shader warm-up before playing for a smoother and more optimal experience.
PS5 Initial Setup
- New PS5 players may encounter a known progress issue where the game loops between selecting the game logo and system language during the initial boot. Please wait until the full game has finished downloading before trying again. The issue should then be resolved. A permanent fix for this issue will be included in a future patch.
[Source – PlayStation via Push Square]
