Square Enix has announced that the Marvel’s Avengers update 1.4.2 will be hitting PS4, PC, Google Stadia and Xbox One today, and comes with a wealth of quality of life improvements for the superhero title.
You can read up on the latest Marvel’s Avengers patch notes below.
Reassemble Campaign & Avengers Initiative
Taking AIM Operation
Kate’s HARM Room is now replayable for everyone who has already completed it
Switching to the Taking AIM Operation and then returning to the Reassemble Campaign no longer results in players being unable to interact with the next campaign interaction prompt
Improved lighting on Getz during cinematic prior to fighting him in Masks
More than Inhuman
The More than Inhuman mission no longer disappears from the War Table
Reassemble Campaign
New Normal
Using grapple swing before it was unlocked in the tutorial no longer gets the camera stuck in a bad position on some occasions
The Road Back
Fixed an infinite black screen during transition to Kamala waking up after battle on the helicarrier deck
To Find Olympia
Fixed a rare issue where Kamala could not interact with the 3rd console when trying to power the doors to the Archive
To Stand Alone
Fixed occurrence where Black Widow couldn’t interact with the first console
Fixed an issue where the control panel would not raise out of the ground following the Veil of Shadows tutorial
Fixed a rare issue where combat did not progress after fighting the first Adaptoid in the lobby
Fixed an area with missing collision and a hidden strongbox
Once an Avenger
Fixed a rare issue where enemies did not spawn after transition into the room after Kamala broke the door
By Force of Mind
Fixed a rare issue where the second combat encounter wouldn’t progress after defeating the first wave
Fixed an infinite black screen if a player jumped off the platform of the first combat area just as the final enemy was killed
Fixed a rare issue where Hulk did not smash the door, preventing progression after the chase sequence
Fixed an issue where players could not complete the objective in the Rockets’ Red Glare mission
Multiplayer & Matchmaking
The “Unable to Join Strike Team” message no longer displays incorrectly when trying to join a player that had been already matched
Fixed an issue where a player may be invisible to their Strike Team members
SPIN Exo suppression fields are now visible to all players
Various matchmaking optimizations and fixes
Art & Animation
Fixed text/imagery and textures used on…And We’re Back!, Mayhem Over Manhattan, and Rockets’ Red Glare
Black Widow’s hair now displays correctly on her Classic Stealth outfit
Iron Man’s Low Battery emote now displays correctly
User Interface
Players with Mobile or Dynamic controller layouts no longer need to double tap when attempting to ping for it to function
Tooltips now properly populate when hovering over minor/major Artifacts
Items marked for mass dismantle are now properly indicated by a red square preceding the dismantling
Fixed an issue where tracking an excursion on the War Table would highlight completed missions as well as missions that still needed to be completed
Fixed a rare issue that would cause unintended text to appear when selecting a challenge level via the War Table
Fixed an issue where players were unable to change heroes in the Quinjet for Hive missions
Various crash, black screen, and infinite loading screen fixes
Fixed an issue that could result in Iconic Missions not showing up correctly
Combat
Kate’s Explosive Arrow landing indicator now displays correctly with its trajectory indicator
Kate’s Quantum Field skill now correctly displays the Area of Effect indicator when used near walls
The War Ship’s flamethrower turrets now properly target and engage players
Fixed a rare issue that caused Adaptoids to sometimes grab players, despite perfect dodging the attack
Improved the notification players receive when being targeted by Adaptoid beam attacks
Pressure plates now activate correctly after performing combat around them
Kate Bishop now consistently activates pressure plates correctly
Fixed an issue where one player’s hero was immobilized at the start of an Elite Hive mission in multiplayer
Kate is no longer invulnerable during Quantum Surge with the Overcharge Regenerator perk equipped
The Quantum Regenerator perk now works as intended, granting additional health and energy
The Blink Shroud perk correctly activates Kate’s Ultimate Heroic rather than Quantum Shroud
Kate Bishop can no longer “fly” when jumping after blink-dashing in mid-air
Kate can now be revived correctly as a companion after getting downed by an Adaptoid
Fixed an issue that would sometimes cause Hulkbuster to lose functionality when Thor uses his support heroic
Fixed various issues that allowed players to go out of bounds
Fixed multiple issues with enemies spawning out of bounds
Gear, Challenges & Rewards
Ms. Marvel’s Iconic Outfit is no longer locked after finishing The Magnificent Ms. Marvel mission chain
Fixed an issue where tracking the Global Offensive mission chain would sometimes give improper objective direction
The description of Priority Missions now display the correct Legendary Gear rewards and not Exotic Hivemind Gear
Modules and resource rewards are now affected by the difficulty modifier
Epic Gear will now drop instead of Rare Gear after Power Level 80
Hivemind Gear:
Kate’s Hivemind Gear will now use her set names
Melee and ranged Hivemind Gear will always feature the same status effect on the first two perks and the third perk will enhance those effects or be JARVIS related
Cosmic damage perks can now appear on Hivemind Gear
Tachyon Surge Gear:
Defensive perks will now appear more often on Defensive Gear
Ranged-focused perks will now appear more often on Ranged Gear
Cosmic Gear:
Added more Cosmic arrow perks for Kate
Last Avenger Standing:
Finishing this mission after the first run will now have a 50% chance to reward Legendary JARVIS Gear or Exotic Hero Gear
Fixed an issue where players could not obtain the required item to complete the Harvest: Wiring Bundles Assignment
Due to future refocusing efforts, players can no longer complete challenges in the HARM Room that require defeating a specific enemy or defeating enemies using a specific attack/damage type
Rescuing all hostages now properly counts towards challenges and faction assignments
Known Issues & Workarounds
SHIELD Daily Villain Sectors are erroneously showing as completed