The Minecraft Dungeons Update 1.19 patch notes have been confirmed today by developer Mojang, and it’s a whopper, adding support for the Echoing Void DLC, Gauntlet and Gales, plus a range of bug fixes.
Read up on Minecraft Dungeons 1.19 below for all the new content.
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Free Update:
Gauntlet of Gales
Enter the Gauntlet of Gales, a unique maze-like mission that puts your skills to the test through tricky trials and perplexing puzzles! This gauntlet contains challenges that require everything from wit and cunning to endurance and determination. Complete the mission for a chance of finding artifacts previously only available as part of the Howling Peaks DLC!
New Enchantments
- Ambush (Melee)
- Dipping Poison (Ranged)
- Levitation Shot (Ranged)
- Shadow Blast (Armor)
- Shadow Surge (Armor)
- Void Strike (Melee and Ranged)
- Enchantments Expanded to New Weapon Types
- Committed (Ranged)
- Critical Hit (Ranged)
- Exploding (Ranged)
- Fire Aspect (Ranged)
- Looting (Ranged)
- Prospector (Ranged)
- Soul Siphon (Ranged)
- Smiting (Ranged)
- Unchanting (Melee)
- Weakening (Ranged)
- Echoing Void DLC:
DLC Features
- Three new missions
- Six existing missions expanded with new Endersent dungeons
- All-new mobs and enemies
- Two new skins
- Endermite pet
- New Weapons
- Backstabber (Melee)
- Swift Striker (Melee Unique)
- Void Bow (Ranged)
- Call of the Void (Ranged Unique)
- Shadow Crossbow (Ranged)
- Veiled Crossbow (Ranged Unique)
- Obsidian Claymore (Melee)
- The Starless Night (Melee Unique)
- Void Touched Blades (Melee)
- The Beginning and The End (Melee Unique)
New Armor
- Entertainer’s Garb
- The Troubadour (Unique)
- Shulker Armor
- Sturdy Shulker Armor (Unique)
- Teleportation Robes
- Unstable Robes (Unique)
New Artifacts
- Shadow Shifter
- Tome of Duplication
- Vexing Chant
- Void Quiver
New Achievements
10 new achievements/trophies to unlock on your adventures
Changes:
Added story narration to the beginning of each Flames of the Nether mission
Fixes:
Gameplay
Bosses can no longer be instantly killed before they spawn (MCD-5585)
The Diamond Key Golem can no longer get stuck on the other side of the gate on Cacti Canyon (MCD-5637)
Arena battles can now be completed even if a mob has spawned or fallen underground
Emeralds can now be gathered by downed players
Ancient Hunts
Fixed an issue that could cause the exit door to not be opened at the end of Ancient Hunts (MCD-5373)
Ancient Mob icons on the Ancient Hunt screen are now revealed when they have been defeated (
Fixed text alignment on Ancient Hunt screen
It is now possible to withdraw an item on the Ancient Hunt screen using a keyboard when playing on PC
Weapons, Armor, and Artifacts
Sponge Striker’s special effect no longer deals enough damage to instantly kill the player when hitting a mob enchanted with Thorns (MCD-5935, MCD-6086)
Players can no longer use normal attacks while using Eye of the Guardian that was triggered by Final Shout
Windbow now pulls defeated mobs during multiplayer sessions
Stopped Heavy Harpoons changing size after hitting something
Crossbow arrows now despawn after hitting Geomancer walls (MCD-5979)
Fixed Soul Lantern and Wonderful Wheat artifacts showing zero summon damage in their item stats (MCD-5974)
Enchantments and Effects
Dynamo stacks are now removed upon hitting a mob with Fireworks Arrow, Torment Quiver, and Exploding Crossbow (MCD-5939)
The Dolphin’s Grace effect now appears as a separate icon to Swiftness on the HUD
Luck of The Sea now appears on the HUD and added a visual effect to the player when the enchantment is activated
Fixed Luck of the Sea enchantment causing Gilded Common items being incorrectly labeled as Unique (MCD-6000)
Fixed an exploit that caused Updraft Tome to be spammed repeatedly
Aborting Overcharge no longer leaves the Overcharge visual effects on the player
Environment
Players no longer respawn inside the Nether portal room door after jumping off a ledge in the Camp (MCD-5294)
Fixed cactus blocks not having collisions
Fixed light from torches flickering during Night
Fixed players’ shadows casting on surfaces they shouldn’t, like under bridges
Fixed the force field effect still being present after gates were lowered on Nether Fortress
Hidden Depths
Turtle Armor and Squid Armor can now be sold by merchants in the Camp (MCD-6046)
Fixed a hole in Radiant Ravine that cause players to get stuck (MCD-6159)
Players can no longer destroy Ancient Guardian mines (MCD-6222)
Fixed the Conduit heart temporarily disappearing after death
Fixed corrupted graphics on the Conduit after walking away from it
Fixed the item description of the Trident to describe its actual ability
Fixed missing sound effects for Drowned Necromancer lightning strikes during multiplayer sessions
Pufferfish no longer inflate when other Pufferfish are nearby
Fixed delayed arena battles in Abyssal Monument
The gates no longer close and reopen in areas of Abyssal Monument
Tridents no longer look huge when they’re stuck in Tropical Slimes
Characters in local co-op no longer continue walking and fall off the edge during the outro sequence on Radiant Ravine
Lightning strikes now deal area of effect damage during Night in multiplayer on underwater missions
Decreased the time it takes for mobs to disappear after being killed in underwater missions
The red vignette is now present during the Night in underwater missions
After attacking Squid, ink clouds now appear more consistently, in a slightly larger area, and last for 10 seconds
Fixed oxygen directional markers completely disappearing under the HUD
Fixed mobs appearing out of bounds on Radiant Ravine
Fixed players getting stuck behind the arena gate on Abyssal Monument
Fixed the camera becoming obscured in various areas on Abyssal Monument and Radiant Ravine
The “TNT Used” statistic no longer appears after underwater missions
The Snowball enchantment no longer targets Pufferfish
Creeping Winter
The intro narration to Lone Fortress now Properly refers to the Wretched Wraith
Added Mountaineer mob to Frosted Fjord and Lost Settlement
Added the Witch mob to the forest segment in Lost Settlement
Rebalanced all mob groups in these missions
Added more hidden chests, substantially increasing the loot players can get from these missions
Jungle Awakens
Fixed untextured fence blocks in Jungle Awakens missions (MCD-5667)
Fixed Jungle Zombies not inflicting poison damage
Rebalanced all mob groups in these missions
Added more hidden chests, substantially increasing the loot players can get from these missions
Animals should now appear less frequently and not at all in arenas in these missions
Added Witches and large Slimes in Dingy Jungle for improved mob variance
Added Skeleton Vanguard and large Slimes in Overgrown Temple for improved mob variance
Added Skeleton Vanguard, Witches, and large Slimes in Panda Plateau for improved mob variance
User Interface
Fixed the Cloud Saves prompt appearing in the main menu every time a local P2 guest account left a session
Fixed multiplayer clients sometimes not seeing the damage they deal
Removed the cosmetic warning prompt that appeared when uploading a Hero that had Sinister Cape and/or Baby Pig cosmetics equipped, as these are available to all players (MCD-5808)
Fixed an exploit that allowed players to rejoin an online session after being kicked
“Raid Captain Bounty” text is now translated to all supported languages
After enchanting an Item, Screen Narrator can now read the requirements for another level of enchantment
Fixed the new character not being discarded if exiting the character creation menu with the Escape key
Known Issues:
A blue background is present behind the character on the Download/Upload Hero screens
The new ‘Burning Up’ achievement cannot be unlocked by clients in online multiplayer sessions
It’s possible to skip past the diamond gate in the End Wilds mission, causing objectives not to update and being unable to complete the mission
One cutscene is missing voiceover localization for Chinese languages
Subtitles in Nether DLC mission intros are absent for most languages
