Cold Symmetry Mortal Shell Mortal Shell day one update Mortal Shell update 1.01 News PlayStack PS4

Mortal Shell Update 1.01 Patch Notes Announced For PS4

Cold Symmetry and Playstack have announced the Mortal Shell update 1.01 patch notes for you to digest, which adds a number of improvements for the PS4 version of the title. Check out all the details on the Mortal Shell day one update below.

Mortal Shell Update 1.01 Patch Notes

  • Increased PostProcessAAQuality to 4 to reduce TAA ghosting in fallgrim.
  • Fix for The Player is able to kill Tarsus instantly with the Second Special attack of Martyr’s Blade.
  • fixed a bug with dark father where if you approached him with solomon or foundling when delivering the final gland you’d be stuck with a gland forever and you’d be sad and message the developers why you have much gland.
  • Removed the “Gland_Stew” Inscription entry from Compendium
  • Fix to crash rarely occurring during last boss fight.
  • Inside the Fast Travel Menu, images of the locked locations are now blurred
  • Updated max lock on range to 2200 for most enemies, 10000 for dark father
  • Fixed shell position in fallgrim
  • Updated cathedral lighting
  • Changing the logic that hides/shows the Usable Weapons when their visibility gets updated: now instead of immediately setting the Static Mesh visibility the weapon gets dissolved by using the Scalar Parameter “Amount” and with a Timeline
  • Audio and VO updates and improvements
  • Balancing updates and improvements
  • Updated end credits
  • Minor update to game logo in title screen and main menu
  • Several Bug fixes and optimisations

[Source – Twisted Voxel]