Player First Games has issued another round of balance adjustments for MultiVersus, with the likes of Iron Giant and Shaggy receiving some tweaks. You can read the full details in the MultiVersus update 1.04 patch notes below.
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General
- The previous hotfix (1.03) addressed an issue where the input buffer was longer than expected and led to unintentionally buffered inputs.
Characters
Legend:
+ = Buff
– = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Banana Guard
- Emotes
- * Fixed an issue where certain emotes would remove attack recovery
Harley Quinn
- Emotes
- * Fixed an issue where certain emotes would remove attack recovery
Iron Giant
- Ground Side Special
- – Iron Giant can no longer jump while holding an enemy
- – Iron Giant can no longer use his up special attack while holding an enemy
- – Iron Giant can no longer walk off ledges while holding an enemy
- Air/Ground Neutral Special
- * Fixed an issue where Iron Giant could cancel hitstun if knocked back during this attack
- Air/Ground Up Special
- * Fixed an issue where Iron Giant could cancel hitstun if knocked back during this attack
Reindog
- Ground Side Attack 1
- – Jump branch window delayed 3 frames
Rick
- Emotes
- * Fixed an issue where certain emotes would remove attack recovery
Shaggy
- Air Neutral Attack
- ~ Reverted from 1.01 Base Knockback decreased to 1300 from 1700
- ~ Reverted from 1.01 Knockback Scaling decreased to 13 from 14
- ~ Reverted from 1.01 Knockback Angle is more downwards
- ~ Reverted from 1.01 On-Hit cancel window faster by 10 frames