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Naughty Dog Is Fully Committed To Making ‘Story-Driven, Character-Based’ Games As It Looks Back On Its 40-Year History

Naughty Dog has revealed in a new video celebrating its 40th anniversary that it is fully committed to developing “story-driven, character-based” games after a failed attempt to work on a multiplayer project in the form of The Last of Us Factions.

Speaking in the video, Jason Rubin, co-founder of Naughty Dog, commented: “I hope the future holds more of what ND has always done: being at the forefront of making entertainment that is of the highest possible quality, telling the stories it wants to tell, with depth and meaning.”

Meanwhile, Alison Mori, Naughty Dog’s Studio Manager and Head of Operations, added, “I know our studio will continue to create amazing story-driven, character-based games that touch upon the human experience.”

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Naughty Dog has worked on a number of major single-player franchises in recent years, including the original Crash Bandicoot trilogy, Uncharted, The Last of Us, and is currently working on its next major IP, Intergalactic: The Heretic Prophet. Beyond that, it is also reportedly working on a second, unannounced title with Neil Druckmann as producer.