Team Ninja has drip-fed us a few new tantalizing tidbits on upcoming brawler Dead or Alive 5.
Little info has been revealed on the game since its unveiling at the Tokyo Game Show last month, although that’s not surprising given the fact Team Ninja is focusing its efforts on Ninja Gaiden III at the moment.
However, writing on Twitter, the developer detailed two new features in the game – Power Blow and Cliffhanger. Get the full skinny on both below (via Siliconera).
“Here’s a little more explanation about what’s going on in the pre-alpha gameplay. Keep in mind that the game is still in development, so things could change between now and the final version.
“The part where time slows down and Hayate hits Hayabusa back into the steel beams–that’s a Power Blow. The fighter doing a Power Blow has a little time to change the direction. So you could choose what Danger Zone to send an opponent into.
“When Hayabusa is dangling from the edge of the platform–that’s a new kind of Danger Zone we’re calling a Cliffhanger. Hayabusa could have turned things around on Hayate. BTW, you can tell if a strike hits high, mid or low by the direction of the hit effect.
“Some of you have questions about the core systems and moves you see in the pre-alpha gameplay. In the footage, they haven’t changed very much from the past. Just keep in mind that we’re still pre-alpha. We do have a new concept for the core fighting as well, though. And we’ll definitely talk to you more about it when there’s something solid to show.”
Dead or Alive 5 is scheduled for release on PlayStation 3 and Xbox 360 in 2012.