Dragon’s Dogma 2 has received a new patch from Capcom this week, which irons out a number of lingering bugs for the fantasy-RPG. Among these include fixing an issue where foes wouldn’t respawn until the game was restarted, as well as a bug where other players’ Pawns would not appear in riftstones occasionally when the Arisen level is above 998. You can read the full details in the Dragon’s Dogma 2 PS5 patch notes below.
Dragon’s Dogma 2 was released in March 2024 for PS5, PC, and Xbox Series X/S, and was the best-selling video game during its launch month in the US. Like many titles, PS5 Pro support for Dragon’s Dogma 2 was issued in an update in late last year, which includes PlayStation Spectral Super Resolution (PSSR) among other enhancements. You can read our full review of Dragon’s Dogma 2 here.
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Modifications and Fixes
- Fixing issue where some enemies wouldn’t respawn until the game was restarted.
- Fixing issue where the resistance index of some enemies and NPCs towards some status anomalies wasn’t reflected correctly.
- Fixing issue where Pawns would sometimes lead to previously activated forgotten riftstones if there were open slots for support Pawns.
- Fixing issue where Pawns of other players would sometimes not appear in riftstones when the Arisen is above level 998.
- Fixing issue where sometimes Pawns would speak lines that don’t correspond to their specialization.
[Source – Comic Book]