No Man's Sky PS4 psvr

No Man’s Sky Update 1.5 Patch Notes Reveal Big Changes

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No Man’s Sky, the ambitious space-based survival game from Hello Games has now received its major new free upgrade called NEXT. Though multiplayer was already confirmed, we finally get to see some of the changes in action in a brand-new trailer and patch notes.

Accompanying the first look at No Man’s Sky NEXT is news that players can look forward to multiplayer missions, and a whole lot more.

There’s updated visuals, a new third-person viewpoint and character customization. Base building is also extended and there’s unlimited base building. They’ll also freighter fleets.

The No Man’s Sky update 1.5 patch notes have landed. Check out the changes.

No Man’s Sky Update 1.5 Patch Notes

In-Game Community Content

  • Soon after the release of No Man’s Sky NEXT, Hello Games has planned its first season of weekly content and community events.
  • This will be free for all players, with no microtransactions. Take part in these community missions to unlock new rewards and customisations.
  • Players will also be able to interact with Xbox One Mixer streamers by helping or hindering their gameplay.

Galactic Atlas Website

  • NEXT marks the launch of a new website dedicated to the community, which we’re calling the Galactic Atlas.
  • The site features points of interest in the No Man’s Sky Euclid Galaxy, and will grow in functionality and expand over time, in part through your feedback.
  • Key Regional Hubs are marked, with discovery statistics and community events appearing soon.

Crafting and Resources

  • All core substances and resources have been reworked and rebalanced to increase consistency and realism.
  • Planetary resources have been expanded, with unique substances and items to find and refine based on the planet’s biome and weather, as well as stellar classification.
  • Deployable tech can be picked up and carried in your inventory.
  • Crafting is deeper with the addition of buildable refiners. Convert raw substances into more valuable materials for constructing advanced products and base parts.
  • Experiment with refiner recipes to discover all the possibilities!

Procedural Tech

  • Discover unique procedurally generated technology to upgrade your Exosuit, Multi-Tool and Starships.

Exploration, Fauna and Flora

  • Find and excavate buried ruins with the Terrain Manipulator to unearth locked ancient treasures.
  • Use the Terrain Manipulator to locate buried technology modules and turn the salvaged components into new base parts with the Blueprint Analyser.
  • Some creature types will herd together, grazing and fleeing from danger as a group.
  • Creatures now respond more enthusiastically to being fed, recognising you as a friend and alerting nearby creatures to the food source.
  • Creature movements now appear more natural and intelligent, with improved AI and entirely revamped animations.
  • Sentinel behaviours and animations have been improved. Players can stand their ground in combat, or take advantage of the time between reinforcement waves to escape and find a place to avoid Drone scans and searches.

No Man’s Sky NEXT: Is VR on the Cards?

Murray originally insisted back in March he only revealed No Man’s Sky NEXT early to beat a potential leak. Back then it contained a further, quite sneaky hint that virtual reality is on the cards.

At the end of the teaser video, you see listed alongside the logos for PS4, Xbox One, Steam, and Tencent wegame (China’s answer to Steam) is the logo for a Chinese virtual reality company W/ARE. However, there is no mention of PSVR following the launch of No Man’s Sky update 1.5.

 

What’s interesting about W/ARE is that it seems suspiciously like an AR marketing stunt by Hello Games. The tech involved is just that little bit far-fetched, and the text is littered with the word <CORRUPTED>. All things on the site suggest the next step in virtual reality.

It may mean that while we don’t know exactly what VR device is being worked on for No Man’s Sky, it does at least appear that VR is happening in some way, shape or form.

Hello Games’ founder Sean Murray doesn’t often post on Twitter, well not since the community was a little bit annoyed that No Man’s Sky didn’t quite live up to expectations. However, back in March he tweeted something a bit cryptic that may well have tied into this announcement.

PlayStation VR support for No Man’s Sky has been rumored for some time. It became one of the most requested titles that fans wanted as a virtual-reality experience prior to the launch of the game in 2016.

When Sean Murray was interviewed by Kinda Funny Games in March 2016, he said that NMS would be an “exciting” game for VR.

I think – I’m probably saying too much but – I think No Man’s Sky would be a really exciting title for VR. I think it would be a cool thing, right? But we’re like a tiny team working on this game right now, he told the show’s host.

Something had awoken Murray. It was the first time he’d tweeted two days running for a very long time (not that we’re stalking him or anything). Not sure if this has anything to do with No Man’s Sky PSVR support….

For the record, despite some of the negative feedback, we like No Man’s Sky. The potential was huge, and it vastly improved after some updates. The big reason for the backlash was because fans expected it to be something that it wasn’t. As an exploration-based, sci-fi adventure, however, it’s rather good.

Are you looking forward to finally getting No Man’s Sky NEXT multiplayer update 1.5 today?

  • I am very much looking forward to playing No Man’s Sky in PSVR. It seems like a perfect fit.

    • Benjamin_nl

      Hell yes that was 1 of the reasons i rebought no mans sky a while ago.

  • Tokumei Yamada

    No man’s sky needs to be much better optimized before VR would be an option. Of course, lack of optimization didn’t stop Skyrim from getting on VR, but Skyrim is a much bigger property than NMS. I doubt they’d get as much support for NMS VR.

  • Tez

    “He claims that the Hex translation of this is ‘Morpheus’”

    He doesn’t claim it, that IS the hex code for Morpheus. I assume the non-committal language is because the author didn’t bother to do even five seconds of research for this article beyond just pulling random bits from other sources?

  • It’s going to be awesome in VR, I can’t wait.

  • Derek Whitneck

    Waiting patiently. I love PSVR and I love No Man’s Sky. Like Skyrim, it will be a perfect fit for VR. Soon….

  • Stephen Strange

    I didn’t fool myself into thinking NMS would be a different game than we got, so I was ecstatic at what it delivered. A hardcore group of us diehard fans kept the community alive long before the ARGs started up to rekindle interest. I am getting too used used to planets being a bit too “procedural” and patternish, but the chase for the perfect fighter, having lost mine late last year, keeps me going. And the worlds are still different enough to keep me excited to see each new system I enter. Not resorting to black hole jumping, it’s going to take forever to reach the center.

    NEXT kind of worries me. I want nothing to do with PvP, which completely turned me off of The Division. Hopefully it has to be enabled, or I’m going to avoid all identified worlds completely. What I am hoping to see are cities, at least a small precinct of one with the various races going about their business. I asked for this two years ago, and hopefully this ended up on their To Consider board.

    Well, I have to get back to that other game tonight that absorbed me, Fallout 4. On that note, I’m hoping Bethesda gives us an early Christmas present this E3.

  • IceOfSZRT

    Why are there periods in the title to this article, but not in any others?

  • Dave Graham

    If Next is going to support VR he better not just limit that to PSVR or Mr Murray is in for a fresh wave of hate..

  • gothicvillas

    I have absolutely no interest in this title. But if they add full VR support I’m in.

  • jyung_woo

    this game has been out for 2 years already, VR should’ve been the first thing they developed in the update

  • Buddydudeguy

    Fuck PSVR. Poor mans Fisherprice shit. Let me guess, when it finally gets VR support it will be a one year potatostation exclusive.