Hello Games has unleashed the No Man’s Sky update 3.82 patch notes for your to gawk at, which comes packing a range of bug fixes following the release of last week’s No Man’s Sky Sentinel update.
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Bug fixes
- Sentinel damage levels have been tweaked slightly to provide a more even escalation of danger as players become stronger.
- Fixed a number of issues with Sentinel navigation in caves and buildings.
- Fixed an issue that could cause an invisible blocker to prevent access to settlement buildings.
- Fixed an issue that could result in players being placed outside of the Space Station when quick warping to specific station models.
- Fixed an issue that caused organic companions to generate partially robotic names.
- Fixed an issue that caused untranslated text in base part colouration options.
- Fixed an issue that caused weapons to leave unrepairable terrain impacts within a settlement.
- Implemented a recovery for players who have ended up with duplicated core technology in their Exosuit inventory.
- Fixed an issue that caused a duplicate teleporter to appear in the Catalogue.
- Fixed an issue that prevented building mode crosshairs from appearing when building on a freighter.
- Fixed an issue that could overwrite Space Anomaly NPC dialog for the Taste of Metal mission, preventing mission progress.
- Fixed an issue that caused the Taste of Metal to override all mission notifications if the player does not immediately return to their settlement.
- Added steps to the automated repair and install pinning instructions to assist players who need to locate an additional Radiant Brain.
- Fixed an issue that prevented Radiant Brains from appearing in the Catalogue.
- Fixed an issue that caused the Cloaking Device effect to overly darken the screen in VR.
- Fixed an issue that caused some planetary shops and stations not to offer the same Multi-Tools as before 3.80.
- Fixed an issue that caused the Expedition Mode Select to display ‘Download Failed’ when the expedition has not yet begun.
- Introduced a number of navigation optimisations.
- Fixed a crash that occurred when warping in someone else’s freighter.
- Fixed a crash related to repair drones.
- Fixed a rare crash related to weapon reloading.
- Fixed a crash related to building on a freighter.
- Fixed a crash related to calculating starship takeoff costs.
