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PS3 development hasn’t caught up with 360, says EA

John Riccitiello, CEO of Electronic Arts, has said that the company’s experience in developing games for the PlayStation 3 has not yet caught up with its efforts with Microsoft’s Xbox 360.

Speaking during a conference call today, Riccitiello admitted: "Not quite. There’s no doubt that Electronic Arts, along with many other publishers, had some challenges essentially meeting the technical specifications effectively on the PlayStation 3.

"Games where we led development on the PS3 platform, like Burnout, which is doing very well on the market today, we had no issue at all.”

"But in circumstances where we either led with the Xbox 360 or ran parallel production, for the most part, we’re still experiencing some delay on the PS3. It’s a little bit more of a challenging development environment for us.

Despite this, he stated that the issue is not as apparent as it was nine months ago, although the team still has its fair share of catching up to do.

"It’s probably only a third of a problem for us as it was [nine months ago]. But there still remains some catching up to do on the engineering side for the PS3."

Source: CVG