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Rebellion Says Atomfall Was ‘Immediately Profitable’ Despite Influx Of Game Pass Players

Rebellion has revealed that Atomfall became “immediately profitable” after launch despite a large number of its player base originating from Game Pass, which means they didn’t purchase the game outright.

The Sniper Elite developer confirmed in early April that Atomfall had become its most successful launch in history, hitting 1.5 million players following its launch on March 27. While exact sales figures have not been divulged, Rebellion told The Game Business that it was able to recoup its development costs almost right away.

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We are delighted that so many players are enjoying Atomfall. To have surpassed the 1 million players in such a short space of time speaks volumes for the creativity and dedication of the entire team here at Rebellion. Our size and stability mean that we can take risks to create something as different as Atomfall. Happily, that risk is paying off,” Rebellion said last month when celebrating the game’s early success .

Atomfall is now available for PS5, PS4, PC, Xbox Series X/S, and Xbox One. You can have a gander at our full verdict here.

[Source – The Game Business via IGN]