Resident Evil 3 remake co-producer Peter Fabiano has confirmed the game will eschew the Live Selections feature from the original 1999 version of the survival horror classic.
Resident Evil 3 Remake Live Selections Dropped
Speaking with GameSpot, Fabiano revealed that the game’s director wanted to tell a more ‘consistent’ story.
So with this [remake], the director wanted to tell a consistent story with Jill, and how she and Carlos overcome Nemesis and eventually escape Raccoon City. We just wanted to keep it cohesive, so that you’ll have a singular, more consistent narrative throughout.
Live Selections allowed players to choose between two options at key points in the game, leading to different story paths depending on what you decision you make.
Examples include the first time you encounter Nemesis; players have the chance to fight with him or escape into the police station; or on the runaway cable car, giving you the option of jumping out the window or attempting to apply the emergency breaks.
Previously, it was confirmed that Resident Evil 3 remake would not feature alternative endings, which makes sense if there’s no Live Selections present.
Resident Evil 3 remake is scheduled for release on PS4, PC, and Xbox One on April 3. The game is a full reimagining of the 1999 survival horror classic, which initially launched on PSOne and arrived on PC, Dreamcast, and GameCube a few years later.
The game takes place 24 hours before and after Resident Evil 2, with ex-S.T.A.R.S. agent Jill Valentine attempting to escape a zombie-infested Raccoon City.
However, Valentine’s mission sees her battling against not only zombies and other T-Virus monstrosities, but also a relentless new Tyrant known as the Nemesis, which has been programmed by Umbrella to hunt down and terminate all surviving S.T.A.R.S. members.
Capcom announced earlier this week that it will release a Resident Evil 3 remake demo at some point.