Resident Evil 7: biohazard VR designer Kazuhiro Takahara has said that playing the game with PlayStation VR is a cut above the regular TV-based experience of the upcoming survival horror sequel.
Speaking during an interview with Official PlayStation Magazine U.K., Takahara-san also touched on how Capcom has managed to quell any simulation sickness that players may have when playing Resi 7 with PSVR. One thing’s for sure though; it’s definitely going to require a clean pair of underwear.
“Normally when we make a game we get a bit numb to the scariness, but even when we know where the enemies are going to come from, when I put PSVR on it’s still scary every time. It’s a level above the TV experience.”
“We knew straight away that something felt off about it when you experience movement in VR, even when it felt fine on the screen. I think it’s a great way of controlling it. Just looking at what you want to aim at is such a direct way of inputting.”
Resident Evil 7 is due out on PlayStation 4, PC, and Xbox One next Tuesday, January 24, 2017. The game is set four years after the events of its action-packed predecessor, and sees newcomer Ethan Winters searching for his missing wife on a spooky plantation mansion in Dulvey, Louisiana. This time around however, Capcom has focused more on building atmosphere and tension by setting the game from a first-person viewpoint.
According to Capcom, the game should last players around 15 hours, depending on individual skill levels. The game is going to weigh in at over 20GB on your PS4, and will receive a free story-based experience in spring 2017.
Stay tuned for our Resident Evil 7 review next week.