Capcom has unleashed a couple of screenshots that showcase the huge leap in graphics between the original Resident Evil game that was released in 1996 and the recently-announced HD Remaster for PS3 and PS4.
Alongside audio tweaks, including the support of 5.1ch output, players will also be able to test out a brand new control scheme. Either you can control characters the way the game originally intended, or you can now opt to push the analog stick in the direction you want to move. The control scheme can also be switched in real-time.
The Remaster features post-processing effects like bloom filters that were difficult to achieve with the original
There’s also confirmation of widescreen support. The original Resident Evil supported a 4:3 aspect ratio while the new version supports 16:9 widescreen. Capcom states “In widescreen mode, the screen will scroll. The parts of the screen that get cut off on the top and bottom will scroll into view automatically depending on the character’s position.”
There’s no release date as yet, but as soon as we hear more we’ll let you know.