Ex-Sony indie boss Shuhei Yoshida has revealed during an appearance on the Friends Per Second podcast that he’s having trouble telling the difference between various graphical capabilities nowadays, as technology is inevitably starting to plateau for home consoles.
While admitting that he feels PlayStation hardware won’t simply be able keep bumping up the visual quality as Sony has been doing on past generations, Yoshida-san did say that PS5’s SSD “made almost every game a better game.”
“Graphics [have] almost hit the level that even I cannot tell the difference between some of the [graphical capabilities] like ray traced or not ray traced, unless it’s side by side, or higher frame rate.” He added that “clearly they just cannot do the same thing they have been doing, [which] is increasing the graphics power and providing high-end experiences.”
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“I think PS5 is amazing system in terms of quality of experience. I think the adoption of SSD was like an almost miracle. I think PS5 and SSD has made almost every game a better game.”
Yoshida has been busy on the interview circuit since he departed Sony earlier this year, among which included touching on the as-yet unannounced PS6, where he said it ‘feels right‘ for the console to launch in 2028. Meanwhile, a separate interview saw him reveal that he was passed over for the role of PlayStation CEO, claiming Sony ‘didn’t trust me to make the best business decisions.’
[Source – Friends Per Second via GamesRadar]
