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Skate Developer Full Circle Admits ‘Things Haven’t Gone As Smoothly For Some Of You As We Would Have Liked’

Full Circle, the developer behind Skate, has issued a statement on its official website acknowledging that the game has had a bit of a bumpy ride since launch, and that it is currently working to address the various issues players are experiencing.

Skate launched in Early Access on September 16, and Full Circle extended its thanks to the “tens of millions” of gamers who have jumped in since release, while also adding “We’re also here for the tough love.”

“Things have not gone as smoothly for some of you as we would have liked,” the studio conceded. “A lot more (we’re talking millions) players joined us in these first few weeks than we expected – and with that came bugs, glitches, progression locks, and performance issues.”

Making Skate is a balancing act between delivering the fresh content from our roadmap, improving the overall player experience, and addressing your live feedback. We’re tweaking and fixing the game – some of it on the fly, and some of it as part of longer-term improvements. But, things will continue to change and improve. We all want Skate to be great, and working with you, our community, to fine-tune the player experience during Early Access is the way we get there.

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Full Circle also noted that players should see fewer errors now on the back of a recent update to iron out “system overload” and errors that occur when the daily tasks is reset. As an example of how player feedback as helped improve Skate, the studio noted that players quickly flagged up an issue with Trick of the Day: Spread Eagle not working, which allow the team to fix it “within a few hours.”

As a way of apologising for Skate’s issues, Full Circle is gifting all payers 2000 Tix and 500 SVBs to use in-game, providing they log in before the start of Season 2 on December 2, 2025.

[Source – Skate Official Website via VGC]