The world video game software market will reach $91.96 USD billion by 2015, according to a new report released today by Global Industry Analysts. As the United States and Europe currently account for more than half the world video game sales, GIA’s research indicates that Asia-Pacific’s burgeoning and advancing market will lead the global growth to new levels.
The extensive report states video games follow a “cyclical trend characterized by high sales during periods of new consoles launches.” Of course, this cyclical trend leads the gaming industry to highs and lows. “While traditional consoles & PC games plummet slightly, due to global recession and products maturation, online and wireless gaming will continue to expand and offer opportunities for a large number of publishers, developers, and investors.”
The major players, Activision Blizzard, Capcom, Electronic Arts, Sega, Sony Computer Entertainment America, and Square Enix, among others, will help expand the already growing gaming industry.
We already know that the gaming industry is extremely powerful, but it’s impressive to hear a report state video game software alone will reach $91.96 billion in six years.