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Sony Engineers Reportedly Helping Rockstar Achieve 60 FPS For GTA VI On PS5 Pro

According to a X user Detective Seeds, Rockstar Games is getting help from Sony engineers in order to get Grand Theft Auto VI running at 60FPS on the PS5 Pro.

GTA6 has been, and continues to hit 60fps while being optimized for the PS5 Pro on multiple graphical settings.PS engineers are assisting with the optimization due to the new tech being implemented and rolled out with a current target date of May 2026.They are also assisting on several other Rockstar titles that are rolling out in the near future (pre ps5 pro 2026 update). As of right now, 60FPS is being achieved on the PS5 Pro only (this could obviously change before release).

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It is anticipated that GTA6 will have multiple graphical options on the PS5 Pro on release. Also, the Rockstar/ Playstation marketing deal is what’s allowing, and encouraging this collaboration on optimization. Should see several GTA6/PS bundles in the next marketing push.This info is from a Playstation engineer who has provided highly accurate and verified info several times in the past.

Take all this with a pinch of salt for now, as nothing official about the performance of GTA VI on any console has been revealed by Rockstar Games yet. Detective Seeds added that the source that informed him of the above info is the same one that told them about the PSSR improvements that were later mentioned by PS5 architect Mark Cerny. Having said that, he was off the mark with the Gears of War Remaster rumour, claiming it wouldn’t have multiplayer; Gears of War Reloaded was later announced and confirmed to have this feature.

While we’re on the subject of 60 FPS, Digital Foundry’s Richard Leadbetter revealed during an interview last September that the PS5 Pro may not have enough power under the hood to run GTA VI at 60 FPS. Leadbetter stated that it’s down to the CPU, as the console uses the same one as the standard PS5.

[Source – Detective Seeds via PushSquare]