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Sony exec: ‘no appetite’ for motion-control games right now, hopes Project Morpheus will change things

Consumers’ appetite for motion-controlled video games has waned as of late and is unlikely to pick up again until Project Morpheus arrives on the scene, says Sony Computer Entertainment Worldwide Studios (SCE WWS) chief, Shuhei Yoshida.

Speaking during an interview with Pocket-link, Yoshida-san described how Sony’s motion-sensing controller, PlayStation Move, was “ahead of its time,” and that the introduction of the company’s upcoming VR peripheral is likely to revitalize the motion gaming scene.

“Motion gaming was a big thing but, like with social games, dance games, music or guitar games, I don’t think there’s a lot of appetite for another motion game at this moment," he said.

"However, what we are realising ourselves is that PS Move was a bit ahead of its time – a precise and accurate 3D input device. We were very excited about the possibility of using 3D positional tracking to make games, but it’s really hard to do so with a regular 2D screen.

"So now we are realising that when we do Project Morpheus the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move."

Project Morpheus has yet to receive a release date.

Do you think that interest in motion-controlled gaming will pick up again? Are you looking forward to Morpheus? Give us a shout below.