Mark Cerny, the architect behind the PS5 console and of course the PS5 Pro has a lot to say about PlayStation’s latest console, and took the time to share some of that in a nearly 40 minute breakdown of the PS5 Pro and the details around what its hardware and software improvements are designed to achieve.
He also spoke to Digital Foundry about what he shared in his presentation, PlayStation Spectral Super Resolution (PSSR), and the future of PlayStation consoles and their designs.
As part of that interview, Cerny himself re-affirmed that Sony is still committed to big generational leaps in PlayStation’s technology when asked directly about it from DF’s Oliver Mackenzie.
“So, we’re not making PCs,” Cerny began. “We’re making a few very specific things, right? How many types of PCs are there? I mean you can’t even answer that question because you can combine the components in any way you want to.”
“The Pro consoles are very tightly targeted around GPU, but when a new generation starts then it gets opened up to, what are we doing with the CPU, what are we doing with the amount of memory, what are we doing with haptics – it’s a whole new experience that the developers can go at.
And I think it’s really helpful, even if we drop words like ‘revolution’ from the conversation I think it’s really helpful if the developers have that thing to consider, and can ask the question, ‘Okay, this game, yes it’ll ship on one, it’ll also ship on the next, but how can it be a different creature for each of those?’
Not gameplay wise, but in terms of the visual experience.”
Mackenzie even went further in asking Cerny to clarify that Pro or “Enhanced” model consoles will remain as graphical boosts, changes that focus on the GPU and software improvements more than anything else.
While a totally new generation will open the door to improvements on the rest of the console, which Cerny confirmed is the thinking and continued commitment that Sony has when developing new console hardware.
So now we have something to point to regarding what we should expect from the jumps in Sony’s console hardware, which if nothing else helps players set their expectations when considering buying into a mid-gen refresh or waiting for a full new generation.
Source – [Digital Foundry]