Insomniac Games has provided more insight into the PlayStation 4 Pro version of Spider-Man, confirming that the highly anticipated superhero title will not run at the 1080p/60fps benchmark.
Speaking with fans on Twitter, the Ratchet & Clank developer revealed that the web-slinging adventure will perform at 4K via temporal injection, although the frame rate will be 30fps. Apparently, it’s not feasible to have an open-world game of Spider-Man’s calibre running at a higher frame rate.
“No, not really an option [to have the game run at 1080p/60fps]. We will optimize for best experience on PS4 and PS4 Pro,” said Insomniac.
In addition, the studio confirmed that Spider-Man PS4 will utilise a first-person perspective at some points in the game, although the bulk of the action is presented in third-person view. The studio has also promised we’ve only just scratched the surface of the game’s combat following the lengthy E3 2017 gameplay demo.
Spider-Man is scheduled for release exclusively on PS4 in 2018 alongside other first-party titles such as God of War and Detroit: Become Human. The game takes place in New York City and focuses on a more experienced 23-year-old Peter Parker, who attempts to balance his crime-fighting lifestyle while embarking on an internship at a local laboratory.
The game’s open-world is said to be significantly larger than Sunset Overdrive, and Insomniac has teased that Miles Morales will also feature in the game in some capacity. Players can also look forward to alternate costumes for Spidey, while combat will combine elements of stealth and all-out brawling utilising Parker’s nimble web-slinging powers. One of the game’s chief antagonists is the group known as the Inner Demons, who take over territory previously owned by Wilson Fisk (aka Kingpin), and Spidey will also have to contend with super villain Mister Negative, whose alter ego Martin Li is one of the city’s most prominent philanthropists.
Stay tuned for more details on Spider-Man as we get them.