Belgium’s gaming commission has completed its investigation into Star Wars Battlefront 2’s controversial loot system, declaring the feature as gambling.
“Mixing gambling and gaming, especially at a young age, is dangerous for the mental health of the child,” commented Koen Geens, Belgium’s Minister of Justice.
While such practices are now classed as gambling in Belgium, the country has made it clear it wishes to impose this throughout the rest of Europe.
As such, this will have major implications for gaming companies going forward, particularly publishers who have implemented loot boxes and microtransactions as core components in their titles.
Star Wars Battlefront 2 was released on PlayStation 4, PC, and Xbox One last Friday. However, the game attracted huge backlash from gamers in the weeks leading up to launch due to its implementation of microtransactions, as well as the amount of time required to unlock the game’s ‘Hero’ characters.
The development team attempted to quell these issues during a Reddit AMA, although this only made matters worse.
In the end, DICE reduced the amount of in-game credits required to unlock heroes, and EA removed microtransactions, albeit temporarily, from the game in time for launch.
Despite this, consumers had apparently made up their minds about Battlefront 2, as sales were down significantly over its predecessor.
Source: Game Informer