News Nexon Games PS5 The First Descendant The First Descendant Update 1.3.8

The First Descendant Update 1.3.8 Out Now With Changes To Void Vessel, Weapon & Modules & Bug Fixes; Full Patch Notes Listed

The First Descendant has received a new update today courtesy of developer Nexon Games, which implements changes to the Void Vessel – Medium-Sized Facility Zone, Weapon & Module, as well as ironing out various bugs. Regarding the Void Vessel, one of the main changes is that opening Special Materials Storage has a low chance to cough up an additional 20 – 50 Ultrafine Particle Alloy. Meanwhile, the Ultimate Weapon Shadow has seen its sprint speed adjusted from 800 — 1040, while using a Special Attack now grants Two to targets hit by Shadow Dash. You can read the full details in The First Descendant update 1.3.8. patch notes below.

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■ Patch Details

Content Improvements

(1) Content

– Void Vessel – Medium-Sized Facility Zone

ㄴ Improved so that opening a Special Materials Storage Box now has a low chance to grant an additional 20 to 50 Ultrafine Particle Alloy.
ㄴ Improved so that opening an Experimental Materials Storage Box on Hard difficulty now has a low chance to grant an additional 20 to 50 Photon Quantum Crystal.

(2) Weapon & Module

– Ultimate Weapon “Shadow”

ㄴ Sprint Speed has been adjusted. (800 → 1040)

ㄴ Now applies Tow to targets hit by Shadow Dash when using a Special Attack.

ㄴ Improved the range of Shadow Dash, and damage of Shadow Dash and Shadow Slash when using a Special Attack, as follows:

Enhancement Level

Category

Previous

After Improvement

1

Shadow Dash Range

2.0m * 2.0m

Shadow Dash Damage

Melee Weapon DMG * 86.3%

Shadow Slash Damage

Melee Weapon DMG * 86.3%

2

Shadow Dash Range

2.0m * 2.0m

2.5m * 2.5m

Shadow Dash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 107.9%

Shadow Slash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 107.9%

3

Shadow Dash Range

2.0m * 2.0m

3.0m * 3.0m

Shadow Dash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 129.5%

Shadow Slash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 129.5%

4

Shadow Dash Range

2.0m * 2.0m

3.5m * 3.5m

Shadow Dash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 151%

Shadow Slash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 151%

5

Shadow Dash Range

2.0m * 2.0m

4.0m * 4.0m

Shadow Dash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 172.6%

Shadow Slash Damage

Melee Weapon DMG * 86.3%

Melee Weapon DMG * 172.6%

– Ultimate Weapon “Deus Ex Manus”

ㄴ Sprint Speed has been adjusted. (800 → 1040)

ㄴ Improved the Normal Attack so that when many targets are hit, MP is only consumed once per Normal Attack to apply additional damage, rather than for each target hit.

Bug Fixes

(1) Content

– Fixed an issue where vehicle mounting was possible after being hit by crowd control in vehicle-restricted zones.

(2) Weapons & Modules

(Added) Fixed an issue where the unique ability effects of melee weapons were affected by the “Skill Cost” stat.

– Fixed an issue where additional damage was applied during the Normal Attack with the Ultimate Weapon “Deus Ex Manus” even without consuming MP.

– Fixed an issue where the minimum Piercing Rate stat for melee weapons could exceed 1.

(3) UI & UX

– Fixed the Storage and Inventory to allow separate sorting and filter settings.

– Fixed an issue where product pages would automatically scroll when returning after simultaneously pressing the Shop Page Navigation keys (A/D keys) and Meta Menu Navigation keys (Q/E keys) in the Popular tab of the Shop.

– Fixed an issue where the acquisition information for the “Photon Quantum Crystal” incorrectly displayed the Void Vessel Medium-Sized Facility Zone: Normal Difficulty.

ㄴ The “Photon Quantum Crystal” can only be acquired in the Medium-Sized Facility Zone: Hard Difficulty.

– Updated the “Mutant Cell Box” icon to match the “Mutant Cell Box A” and “Mutant Cell Box B” icons.

(4) Miscellaneous

– Fixed an issue where the Acquire All Attached Items function in the mailbox was not working.

– Adjusted the Figurine slot position in the “Eerie Garden” Diorama.

[Source – The First Descendant Patch Notes]