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The Future Of Rayman Is In The Hands Of Ubisoft Montpellier & Ubisoft Milan As Series Marks Its 30th Anniversary

Rayman brand producer Loic Gounon has revealed that Ubisoft Montpellier and Ubisoft Milan are taking control of the series future as the classic platforming franchise celebrates its 30th anniversary.

Speaking in a statement issued today, Gounon wouldn’t actually say anything specific about the future of the franchise as far as a new game is concerned, but assured fans that Rayman as a brand is in safe hands. Here’s the full statement.

Hello everybody, my name is Loic [Gounon] and I’m joining you from Ubisoft Montpellier.

We are very grateful to be part of this awesome event and get the chance to talk to you, the fans, directly.

A bit about myself—I joined Ubisoft 20 years ago and I’ve been working on the Rayman franchise since 2006, on projects such as Rayman Raving Rabbids, Rayman Origins, and Rayman Legends.

Rayman was born at Ubisoft Montpellier back in 1995 and, for the past 30 years, he has gone on many adventures thanks to studios across the world like Ubisoft Paris, Ubisoft Milan, or Ubisoft Annecy.

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Starting now and across our community channels, we are taking a moment to celebrate this incredible history by looking back. We will be sharing behind the scenes, anecdotes, developer interviews, concept art, and more throughout the months to come.

Rayman couldn’t have become such a legend without all of you, the fans. You’ve helped to keep his legacy growing and we’re incredibly thankful for that.

As we said in the past, a very talented team at Ubisoft Montpellier and Ubisoft Milan are currently working together on the future of Rayman. Don’t expect news from us too soon, but rest assured, Rayman is in good hands.

Back in May this year, it was reported by Ubisoft Milan was staffing up for a ‘AAA Rayman’ title, although the job listings were quickly pulled. Given the above statement about the developer’s involvement in the series’ future it definitely lends credence to reports that a new game is in the works.

[Source – Gematsu]