Digital Foundry has revealed that The Last of Us Remastered will be able to run at a native 4K on PlayStation Pro.
The pixel wizards were informed by Naughty Dog at the PlayStation Meeting that the post-apocalyptic horror game will feature an option to boost the 30fps mode to a native 4K, bumping the resolution up from its current 1080p setting.
According to Digital Foundry’s Richard Leadbetter, The Last of Us Remastered “clearly wasn’t running at native 4K on the demo they were showing. They could do the HDR toggles on/off, they could turn off and turn on 1080p and yeah, you could see the difference there. But it was actually talking to the developer that things really became interesting.
"The PS4 version has that 30Hz mode which has higher-resolution shadow maps but otherwise it’s just a locked 30fps. Now that mode on the PS4 Pro, well you keep the enhanced shadow map detail but you also get native 4K. So we have actually got a confirmed case of full native 4K game that will be available for PS4 Pro at launch, which will be The Last of Us Remastered."
Related – The Last of Us Remastered Review – PS4
In addition, Leadbetter noted that the 60fps mode will also benefit from some improvements on PS4 Pro, offering a more stable frame rate.
The Last of Us Remastered will be joined by Naughty Dog stablemate Uncharted 4: A Thief’s End as one of many titles confirmed to utilise PS4 Pro’s enhanced visual capabilities, such as The Elder Scrolls Online and Horizon: Zero Dawn.
The Last of Us was originally released on the PS3 back in June 2013, and was updated for Sony’s latest home console the following year. The game has sold over six million copies to date, while rumors of The Last of Us 2 continue to float around despite an official announcement remaining elusive.